Hi, all- I'm starting a two-term CS thesis project at PSU, and am facing the less-than-idyllic prospect of working in Smalltalk (the language is fine, but Squeak's UI is bad for my blood pressure). As part of the project, I'm going to need to implement a tile-based Pacman game with at least some rudimentary animation. (This part is secondary; for more on my general topic and some nifty screenshots, see: http://en.wikipedia.org/wiki/Antiobjects and follow the PDF link at bottom.)
I remembered Topher's uber-cool turn-based cowboy game from FOSCON, though I don't think that approach will work for this. Can any of you fine folk suggest pre-existing libraries I can swipe for the GUI? More broadly, is it even advisable to try doing this as my first Ruby GUI work, or should I just get used to working with the grooviest language of the 1980s? (= Hmm. Now that I think of it, if there are any compelling Python options, I'm quite comfortable in Python as well (though, again, no GUI experience). Naturally, I'll STFW shortly, but thought I'd solicit suggestions here. -Sam _______________________________________________ PDXRuby mailing list [email protected] IRC: #pdx.rb on irc.freenode.net http://lists.pdxruby.org/mailman/listinfo/pdxruby
