On 1/8/07, Sam Livingston-Gray <[EMAIL PROTECTED]> wrote:
Hi, all- I'm starting a two-term CS thesis project at PSU, and am facing the less-than-idyllic prospect of working in Smalltalk (the language is fine, but Squeak's UI is bad for my blood pressure). As part of the project, I'm going to need to implement a tile-based Pacman game with at least some rudimentary animation. (This part is secondary; for more on my general topic and some nifty screenshots, see: http://en.wikipedia.org/wiki/Antiobjects and follow the PDF link at bottom.)
Is there any flexibility on the whole Pac-Man thing? If so I wonder if you could channel your angst over the sad state of the squeak user interface into fixing same. I am with you on the blood pressure thing. But as I expressed in Smalltalk Browser Goes Jurassic<http://www.memerocket.com/2006/02/01/smalltalk-browser-goes-jurassic/>I actually think there is hope as evidenced by Seaside's LiveWeb -- a way out of the platform-specific "browser" and into the "web browser" where we can all get our standards-based HTML-AJAX-CSS on web-style. Are there AntiObject potentially at play there? I think there could be. Could a guy treat inspecting objects, evaluating expressions, changing code as a game? That'd be cool.
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