On 1/8/07, Sam Livingston-Gray <[EMAIL PROTECTED]> wrote:

Hi, all-

I'm starting a two-term CS thesis project at PSU, and am facing the
less-than-idyllic prospect of working in Smalltalk (the language is
fine, but Squeak's UI is bad for my blood pressure).  As part of the
project, I'm going to need to implement a tile-based Pacman game with
at least some rudimentary animation.  (This part is secondary; for
more on my general topic and some nifty screenshots, see:
http://en.wikipedia.org/wiki/Antiobjects and follow the PDF link at
bottom.)


Is there any flexibility on the whole Pac-Man thing? If so I wonder if you
could channel your angst over the sad state of the squeak user interface
into fixing same.  I am with you on the blood pressure thing.  But as I
expressed in  Smalltalk Browser Goes
Jurassic<http://www.memerocket.com/2006/02/01/smalltalk-browser-goes-jurassic/>I
actually think there is hope as evidenced by Seaside's LiveWeb -- a
way
out of the platform-specific "browser" and into the "web browser" where we
can all get our standards-based HTML-AJAX-CSS on web-style.

Are there AntiObject potentially at play there?  I think there could be.
Could a guy treat inspecting objects, evaluating expressions, changing code
as a game?  That'd be cool.
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