Chris -

Thanks for your explanation.  I didn't ask very precise questions, but you
managed to answer them anyway.  Basically my questions and your responses
were this:

   1. Q: Is PDL::Graphics::TriD current?  A: Yes.  (I think the AUTHOR
   section in the docs is what threw me off the most here.)
   2. Q: How do I do event handling with OpenGL?  A: Check out FreeGLUT.
   3. Q: Where can I find more documentation about OpenGL?  A: Look for a
   C-based OpenGL tutorial; all the commands should carry over if you use
   OpenGL qw( all ).

Regarding SDL:

...the SDL I know has been stable for a couple of years.  I'm not sure what
> you mean by a moving target there.  You should be able to use a less than
> bleeding edge SDL to do OpenGL programming.
>

Yes, the SDL v2.2 series hasn't seen much happen in many years.  However,
the original maintainer dropped his maintenance and Kartik was the one who
picked it up.  They've decided to update the API.  First release of the
not-backwards-compatible SDL v2.3 will come out in late November or early
December.

David
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