On Sun, Sep 18, 2016 at 5:11 PM, Tomas Vondra
> IMHO in the ideal case the first message in this thread would provide a test
> case, demonstrating the effect of the patch. Then we wouldn't have the issue
> of looking for a good workload two years later.
> But now that I look at the first post, I see it apparently used a plain
> tpc-b pgbench (with synchronous_commit=on) to show the benefits, which is
> the workload I'm running right now (results sometime tomorrow).
> That workload clearly uses no savepoints at all, so I'm wondering why you
> suggested to use several of them - I know you said that it's to show
> differences between the approaches, but why should that matter to any of the
> patches (and if it matters, why I got almost no differences in the
> Pardon my ignorance, CLOG is not my area of expertise ...
It's possible that the effect of this patch depends on the number of
sockets. EDB test machine cthulhu as 8 sockets, and power2 has 4
sockets. I assume Dilip's tests were run on one of those two,
although he doesn't seem to have mentioned which one. Your system is
probably 2 or 4 sockets, which might make a difference. Results might
also depend on CPU architecture; power2 is, unsurprisingly, a POWER
system, whereas I assume you are testing x86. Maybe somebody who has
access should test on hydra.pg.osuosl.org, which is a community POWER
resource. (Send me a private email if you are a known community
member who wants access for benchmarking purposes.)
Personally, I find the results so far posted on this thread thoroughly
unimpressive. I acknowledge that Dilip's results appear to show that
in a best-case scenario these patches produce a rather large gain.
However, that gain seems to happen in a completely contrived scenario:
astronomical client counts, unlogged tables, and a test script that
maximizes pressure on CLogControlLock. If you have to work that hard
to find a big win, and tests under more reasonable conditions show no
benefit, it's not clear to me that it's really worth the time we're
all spending benchmarking and reviewing this, or the risk of bugs, or
the damage to the SLRU abstraction layer. I think there's a very good
chance that we're better off moving on to projects that have a better
chance of helping in the real world.
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