Tom Lane wrote:
> Alvaro Herrera <[EMAIL PROTECTED]> writes:
> > I also think the "thousands of lines" is an exaggeration :-)
> I think a reasonable comparison point is the operator-class commands,
> which are at least in the same general ballpark of complexity.
> opclasscmds.c is currently 1075 lines, and that's not counting the
> grammar additions, nor miscellaneous bits of support in places like
> backend/nodes/, dependency.c if you expect to be able to DROP the
> objects, namespace.c if they live in schemas, aclchk.c if they have
> owners or permissions, comment.c, etc. Teodor is proposing to add not
> one but four new kinds of system objects. In round numbers I would
> bet that such a patch will add a lot closer to 10000 lines than 1000.
> It may be worth doing anyway --- certainly CREATE OPERATOR CLASS was a
> huge improvement over the previous ways of doing it --- but don't
> underestimate the size of what we're talking about.
Hmm, actually the tsearch2 directory contains 16500 lines of code
(generated using David A. Wheeler's 'SLOCCount'), so I didn't doubt that
it's a big piece of code as a whole -- but I thought what was being
discussed was the size of the grammar changes, which is why I mentioned
the "a couple dozen" figure.
Having the supporting code in core does not make much of a difference
otherwise from having it in contrib, does it?
Alvaro Herrera http://www.CommandPrompt.com/
PostgreSQL Replication, Consulting, Custom Development, 24x7 support
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