According to the 2.1 reference in opengl website 

http://www.opengl.org/sdk/docs/man2/ <http://www.opengl.org/sdk/docs/man2/>  

glShaderSource

I have to pass an array of pointers that point to the strings that make the
shader's source. Question is does NBExternalAdress fromString: shaderString
, does that ? If no, how I create an array of pointers from a single string
? 

It looks like that the call itself fails because nativeboost does not like
how I call the function, so that explains why I get no opengl error.



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