According to the 2.1 reference in opengl website http://www.opengl.org/sdk/docs/man2/ <http://www.opengl.org/sdk/docs/man2/>
glShaderSource I have to pass an array of pointers that point to the strings that make the shader's source. Question is does NBExternalAdress fromString: shaderString , does that ? If no, how I create an array of pointers from a single string ? It looks like that the call itself fails because nativeboost does not like how I call the function, so that explains why I get no opengl error. -- View this message in context: http://forum.world.st/Understanding-NBOpenGL-tp4686514p4695614.html Sent from the Pharo Smalltalk Developers mailing list archive at Nabble.com.
