yeah and I read about that in PBE and of course I forgot about it. That is
why we need the mailing lists.
Ok that solved the problem partially it does not complain about
strVertexShader but it still complains about strFragmentShader . I use this
code.
shaderList := {strVertexShader strFragmentShader}.
Any idea what may still be wrong ?
"strFragmentShader appears to be unused in this method. Ok to remove it ?"
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