yeah and I read about that in PBE and of course I forgot about it. That is
why we need the mailing lists. 

Ok that solved the problem partially it does not complain about
strVertexShader but it still complains about strFragmentShader . I use this
code.

 shaderList := {strVertexShader strFragmentShader}. 

Any idea what may still be wrong ? 

"strFragmentShader appears to be unused in this method. Ok to remove it ?"



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