did you move some functionality (to the place they belong) to NBOpenGL? Because this should be done and JB has already spent time on that.
Stef > hi! > > Just to keep you up to date with the Roassal 3d effort. > https://www.facebook.com/photo.php?fbid=547995685287033&set=a.529997903753478.1073741828.340543479365589&type=3&theater > > Cheers, > Alexandre > > > -- > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: > Alexandre Bergel http://www.bergel.eu > ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. > > >
