Would be great to do that. I guess we would easily get the latex version from 
this right?

How should we start? Which Pier installation can we use for this?

Alexandre
-- 
_,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
Alexandre Bergel  http://www.bergel.eu
^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.



On Dec 4, 2013, at 2:22 PM, Stéphane Ducasse <stephane.duca...@inria.fr> wrote:

> Alex
> 
> what about taking the doc and turning it in pier syntax?
> 
> Stef
> 
> 
> 
> On Dec 4, 2013, at 2:29 PM, Alexandre Bergel <alexandre.ber...@me.com> wrote:
> 
>> Dear Friends and Colleagues,
>> 
>> We are happy to (officially) announce Roassal 3d. Roassal 3d is about 
>> creating and animating 3d scenes. It is meant to visualize data. Roassal 3d 
>> recently got textures, translucence, additional layouts and various light 
>> models.
>> 
>> It would be great to receive feedback. Ronie worked very hard on making 
>> Roassal3d happen. Milton has put quite some effort on writing documentation 
>> and writing examples. A very preliminary version of the documentation may be 
>> found on:
>> https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf
>> 
>> The screenshots contained in this documentation should convey an accurate 
>> feeling of what Roassal 3d is up to.
>> 
>> Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. 
>> Simply open a workspace and do-it the following code:
>> Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 
>> 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) 
>> loadDevelopment
>> 
>> We are also looking for contributors to the documentation, we plan to have a 
>> book chapter on it. Get in touch with us!
>> 
>> Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.
>> 
>> Cheers,
>> Alexandre
>> -- 
>> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
>> Alexandre Bergel  http://www.bergel.eu
>> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
>> 
>> 
>> 
>> 
> 
> 
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