Having evaluate wont hurt but I would NOT remove the traditional do it For sentences with it, I would alternate between
Evaluate 'Grid new' and remember that doIt is a message send and button/command like "select 'Grid new' and 'Do it' from the menu" some smalltalk IDEs can say "select 'Grid new' and press the 'Do it' button" sebastian o/ > On 15/07/2014, at 14:33, "Esteban A. Maringolo" <[email protected]> wrote: > > I would use "Evaluate". And even go a little bit further, and propose > a rename of "DoIt" to "Evaluate". > > The command line handler is "EvaluateCommandLineHandler". > > Dolphin used "evaluate", it feels natural even for not-native English > speakers like me. > > Also, REPL stands for read-EVAL-print-loop. So eval is an widely > accepted term to run a chunk of code. > > Regards. > Esteban A. Maringolo > > > 2014-07-15 14:20 GMT-03:00 Ben Coman <[email protected]>: >> >> Mostly I take for granted that "DoIt" has always been the way to evaluate >> things with Smalltalk, however I find it awkward to use in writing a >> tutorial. Some examples... * After saving, select "Grid new" and "DoIt" -- >> this sounds awkward, and even that you might need select the latter as well. >> * After saving, "Grid new" DoIt. -- doesn't read nice >> * After saving, DoIt to "Grid new." -- worst of all >> >> I'd feel better writing something like this... >> * After saving, evaluate "Grid new". >> but "evaluate" is not an item in the menus. I think actually many people >> talk this way with the implicit convention that "evaluate" means "DoIt". >> >> So first, does anyone have a good way to compose sentences using "DoIt". >> Second, how evil would it be to change the menus from "DoIt" to "Evaluate" >> and so avoid the implicit convention. >> >> cheers -ben > <dolphin-evaluate.png>
