I wanted to add as an extension method to the Sound package:
Job>>#beepAtEnd
"Sound must first be enabled via `SoundSystem soundEnabled: true.`"
self announcer when: JobEnd do: [ SoundSystem current beep ]I figured I'd get some feedback first since I know we're trying to reduce dependencies... ----- Cheers, Sean -- View this message in context: http://forum.world.st/Can-Sound-depend-on-Jobs-tp4914083.html Sent from the Pharo Smalltalk Developers mailing list archive at Nabble.com.
