I did a native English review pass on the first half and submitted a PR on
GH.

A few other items:
- When clipping is used to initially draw the card outline as a rounded
rect, instead of using the rect as a path, it's not immediately obvious why
this is done. It's only way later when the cross is drawn on the back of the
card that one /may/ realize that it's so card contents (e.g. the cross)
don't get drawn outside the rounded bounds. It would be good to explain this
upfront.
- The booklet reached from the GH readme seems out of sync with Bloc. I had
to alter a lot of the animations from the loaded code e.g.
BlTransformAnimation did not exist (I used BlScaleAnimation instead),
animations didn't understand #absolute, ` animation startOn: target` needed
to be changed to `animation target: target; start`, etc.

Otherwise a very nice tutorial. Thanks!




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Cheers,
Sean
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