Aliaksei told me that he should do another pass to add animations and
layout chapters.
I imagine that he did some refactorings so this is good that you spotted them.


On Fri, Nov 24, 2017 at 8:36 AM, Stephane Ducasse
<stepharo.s...@gmail.com> wrote:
> Thanks Sean I will have a look when I get some time.
>
>
> On Fri, Nov 24, 2017 at 4:41 AM, Sean P. DeNigris <s...@clipperadams.com> 
> wrote:
>> I did a native English review pass on the first half and submitted a PR on
>> GH.
>>
>> A few other items:
>> - When clipping is used to initially draw the card outline as a rounded
>> rect, instead of using the rect as a path, it's not immediately obvious why
>> this is done. It's only way later when the cross is drawn on the back of the
>> card that one /may/ realize that it's so card contents (e.g. the cross)
>> don't get drawn outside the rounded bounds. It would be good to explain this
>> upfront.
>> - The booklet reached from the GH readme seems out of sync with Bloc. I had
>> to alter a lot of the animations from the loaded code e.g.
>> BlTransformAnimation did not exist (I used BlScaleAnimation instead),
>> animations didn't understand #absolute, ` animation startOn: target` needed
>> to be changed to `animation target: target; start`, etc.
>>
>> Otherwise a very nice tutorial. Thanks!
>>
>>
>>
>>
>> -----
>> Cheers,
>> Sean
>> --
>> Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html
>>

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