Aliaksei told me that he should do another pass to add animations and layout chapters. I imagine that he did some refactorings so this is good that you spotted them.
On Fri, Nov 24, 2017 at 8:36 AM, Stephane Ducasse <stepharo.s...@gmail.com> wrote: > Thanks Sean I will have a look when I get some time. > > > On Fri, Nov 24, 2017 at 4:41 AM, Sean P. DeNigris <s...@clipperadams.com> > wrote: >> I did a native English review pass on the first half and submitted a PR on >> GH. >> >> A few other items: >> - When clipping is used to initially draw the card outline as a rounded >> rect, instead of using the rect as a path, it's not immediately obvious why >> this is done. It's only way later when the cross is drawn on the back of the >> card that one /may/ realize that it's so card contents (e.g. the cross) >> don't get drawn outside the rounded bounds. It would be good to explain this >> upfront. >> - The booklet reached from the GH readme seems out of sync with Bloc. I had >> to alter a lot of the animations from the loaded code e.g. >> BlTransformAnimation did not exist (I used BlScaleAnimation instead), >> animations didn't understand #absolute, ` animation startOn: target` needed >> to be changed to `animation target: target; start`, etc. >> >> Otherwise a very nice tutorial. Thanks! >> >> >> >> >> ----- >> Cheers, >> Sean >> -- >> Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html >>