Hi Sean, The way I understand it is that the animation has to be stopped for the animation to be removed. If you make it to never stop, it will never be removed.
Cheers, Doru > On Dec 2, 2017, at 3:37 PM, Sean P. DeNigris <[email protected]> wrote: > > Aliaksei Syrel wrote >> Yes, after animation is stopped it is removed from the animation manager >> and if referenced weakly should be garbage collected. >> Otherwise it is a bug :) > > I changed the clock example code from `loop: 1` to `beInfinite` and opened a > bunch of clocks. > > Now, in a fresh playground: > <http://forum.world.st/file/t128965/Screenshot_2017-12-02_09.jpeg> > > > > ----- > Cheers, > Sean > -- > Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html > -- www.tudorgirba.com www.feenk.com "Being happy is a matter of choice."
