Hi Sean,

The way I understand it is that the animation has to be stopped for the 
animation to be removed. If you make it to never stop, it will never be removed.

Cheers,
Doru


> On Dec 2, 2017, at 3:37 PM, Sean P. DeNigris <[email protected]> wrote:
> 
> Aliaksei Syrel wrote
>> Yes, after animation is stopped it is removed from the animation manager
>> and if referenced weakly should be garbage collected.
>> Otherwise it is a bug :)
> 
> I changed the clock example code from `loop: 1` to `beInfinite` and opened a
> bunch of clocks.
> 
> Now, in a fresh playground:
> <http://forum.world.st/file/t128965/Screenshot_2017-12-02_09.jpeg> 
> 
> 
> 
> -----
> Cheers,
> Sean
> --
> Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html
> 

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