> >>> >>> > > I can implement such method, but concerning integration - i'm not in > charge here :)
Our motto is if code is there and people agree this is integrated :) So go :) > > > What is interesting about shadows, that by default a shadow offset is > 1 pixel wide: > shadowOffset: 1...@1 > > this means that unless you using magnifying glass on you display, you > can't really tell if there shadow drawn or not. > Since visual difference is minimal, do anyone can tell, why wasting so > much CPU cycles on it? :) sounds small indeed. Stef > > > >> Thanks, >> David >> >> _______________________________________________ >> Pharo-project mailing list >> [email protected] >> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project >> > > > > -- > Best regards, > Igor Stasenko AKA sig. > > _______________________________________________ > Pharo-project mailing list > [email protected] > http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project > _______________________________________________ Pharo-project mailing list [email protected] http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
