>
>>>
>>>
>
> I can implement such method, but concerning integration - i'm not in
> charge here :)

Our motto is if code is there and people agree this is integrated :)
So go :)

>
>
> What is interesting about shadows, that by default a shadow offset is
> 1 pixel wide:
> shadowOffset: 1...@1
>
> this means that unless you using magnifying glass on you display, you
> can't really tell if there shadow drawn or not.
> Since visual difference is minimal, do anyone can tell, why wasting so
> much CPU cycles on it? :)

sounds small indeed.

Stef
>
>
>
>> Thanks,
>> David
>>
>> _______________________________________________
>> Pharo-project mailing list
>> [email protected]
>> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>>
>
>
>
> -- 
> Best regards,
> Igor Stasenko AKA sig.
>
> _______________________________________________
> Pharo-project mailing list
> [email protected]
> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>


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