I noticed the halo problem in the dev image too. Resetting the halo specs is
needed since one has been removed...
Regards, Gary
----- Original Message -----
From: Rob Rothwell
To: [email protected]
Sent: Saturday, March 14, 2009 11:35 PM
Subject: Re: [Pharo-project] World Graphics and Halos
Yep...that seemed to fix it!
Now if I could just figure out how to remove a Morph from the World without
Halos!
If I do System->About it is so big now that it won't all fit on my screen, so
I can't reach the ok button to close it and I am stuck with it!
Rob
On Sat, Mar 14, 2009 at 7:11 PM, Henrik Sperre Johansen
<[email protected]> wrote:
Attached a .cs to the issue with a fix, also including the solution Gary
suggested for the taskbar-issue that was reported.
(I don't know how to remove methods in .cs files, and haven't yet gotten
around to learn how to make slices, so BorderedMorph>>areasRemainingToFill:
would have to be removed by hand..)
Cheers,
Henry
On 14.03.2009 22:04, Rob Rothwell wrote:
Done.
Issues 655
On Mar 14, 2009, at 8:14 PM, Rob Rothwell wrote:
> Hi all,
>
> Open up a 10250 dev image and click anywhere within the bounds of
> the "Pharo" graphic.
>
> The world menu pops up and leaves part of itself behind when you
> click somewhere else on the screen.
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