I noticed the halo problem in the dev image too. Resetting the halo specs is 
needed since one has been removed...

Regards, Gary

  ----- Original Message ----- 
  From: Rob Rothwell 
  To: [email protected] 
  Sent: Saturday, March 14, 2009 11:35 PM
  Subject: Re: [Pharo-project] World Graphics and Halos


  Yep...that seemed to fix it!

  Now if I could just figure out how to remove a Morph from the World without 
Halos!

  If I do System->About it is so big now that it won't all fit on my screen, so 
I can't reach the ok button to close it and I am stuck with it!

  Rob


  On Sat, Mar 14, 2009 at 7:11 PM, Henrik Sperre Johansen 
<[email protected]> wrote:

    Attached a .cs to the issue with a fix, also including the solution Gary 
suggested for the taskbar-issue that was reported.
    (I don't know how to remove methods in .cs files, and haven't yet gotten 
around to learn how to make slices, so BorderedMorph>>areasRemainingToFill: 
would have to be removed by hand..)

    Cheers,
    Henry

    On 14.03.2009 22:04, Rob Rothwell wrote: 
      Done.

      Issues 655 


        On Mar 14, 2009, at 8:14 PM, Rob Rothwell wrote:

        > Hi all,
        >
        > Open up a 10250 dev image and click anywhere within the bounds of
        > the "Pharo" graphic.
        >
        > The world menu pops up and leaves part of itself behind when you
        > click somewhere else on the screen.




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