Someone in Second Life gave me this link: http://lslwiki.net/lslwiki/wakka.php?wakka=AlternativeEditors
There's a lot more than I expected. Obviously there's a great deal of interest in having alternative Second Life tools hand. Another thought... I know that There's a Squeak-based tool that can produce Second Life sculpties. If that were made a plugin for webpages, and/or enhanced with more pro-level capabilities, that too would almost certainl fly as an integrated Second LIfe tool. Don't know how people would sell this stuff for profit, especially based on Squeak, but there's sufficient interest in higher end tools to keep some people coming back to SL as real world programmers. Here's a little link for 3D tools as well: http://wiki.secondlife.com/wiki/Sculpted_Prims:_3d_Software_Guide... SL is debating the move to mesh based stuff as well as prims, so that's an obvious future direction where seaside-based tools would have a distinct advantage, IMHO. L. Lawson English wrote: > [...] > Anyway, if someone with a talent for writing editor code wanted to look > at the existing external LSL scripting editors and port something to > squeak for use on a webpage in seaside, I can almost promise you that > squeak/seaside useage would go up by a huge, HUGE factor. Such a project > is beyond me, personally due to my lack of formal education, etc., but > it should be a worthy project for anyone wishing to promote > seaside/smalltalk use. > > > Feel free to ask any questions, privately if appropriate. > > Lawson English LEnglish5 (at) cox [dot] net > Saijanai Kuhn in Second Life > > > > > > > > > > _______________________________________________ > Pharo-project mailing list > [email protected] > http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project > > _______________________________________________ Pharo-project mailing list [email protected] http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
