On Mon, Mar 15, 2010 at 3:56 AM, Igor Stasenko <[email protected]> wrote: > On 15 March 2010 08:00, Stéphane Ducasse <[email protected]> wrote: >> the second is scary :) >> > WoW and alike is the most stupid games i ever seen. What is > frustrating that these games are not progressing over a years, > no! Instead i see the tendency how they becoming less and less > challenging to players. > Every new game i read about or taking a look - everything is the same, > just with more fancy graphics. > > Raising a herd of 'creative' executives using WoW, would be a > stupidiest thing which i would do :) > Because its pool of creativity is very shallow and primitive. > > "The degree of complexity and challenge increases dramatically as you > advance across levels, and the number of experience points needed in > order to advance also increases sharply with each level." > > Bullshit. The degree of complexity and challenges become same. Its > just become more time consuming, > because a usual quest, on say level 5 is to kill 10 monsters, > and on level 50 is to kill 100 or 200 monsters. This is an 'increase' > of challenge :) > > -- > Best regards, > Igor Stasenko AKA sig.
On a positive note, my daughters love to work with Scratch. Mike _______________________________________________ Pharo-project mailing list [email protected] http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
