On 3 June 2010 10:24, Geert Claes <[email protected]> wrote:
>
>
> Jochen Riekhof wrote:
>>
>>> The only thing I use projects for is to separate the different tasks I am
>>> working on at the same time (like spaces on the Mac), so I can have one
>>> world where I'm working on a client project, and a whole other world if
>>> I...
>>
>> Yep, thank you Sean - this more or less nails it. Squeak projects are what
>> comes closest to what i need to be able to quickly change context. It is
>> perfectly ok to have them just in the image without any possibility for
>> load/save.
>>
>> ...
>>
>> To summarize, I would be perfectly happy with a streamlined projects
>> implementation that just gives you different view to dive into without any
>> need to save them outside the present image.
>>
>
> Seems like most people agree here that the image is your project.  Something
> that "just gives you a different view" within your live image is not really
> what I would call a project and calling it that only adds to the confusion.
>
+1

when i first run the squeak image, and found the projects, i thought,
that i could
write the code and break anything in one project, and then return to
another one, and everything will work as
if nothing happens. Bummer.

As i understood, this is a 'morphic projects' - i.e. the separate
morphic world where you could
place the morphs and arrange them in any way you like.
But the thing is, that in such form its not very userful to me ,
because in my understanding, the project
is something more than just being able to save the position &
placement of various morphs on desktop.
Using a projects in a fashion like multiple morphic desktops is might
be a userful,
but then, its naming is too vagure/ambiguous. I think it should be
renamed to MorphicProject,
because as i noted before, if something having a 'Project' name, then
it should provide the way
how i could completely separate one project from another one :)


Just my 2c.




-- 
Best regards,
Igor Stasenko AKA sig.

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