On 6 October 2010 16:31, Igor Stasenko <[email protected]> wrote:
> On 6 October 2010 16:08, Fernando olivero <[email protected]> wrote:
>> Ok, thanks for the info.
>>
>>  i'm more than interested in the doing the MacOsX port of NBOpenGL. When i 
>> have the time ( not in the near future) i will produce a native boost mac vm 
>> deployable , plus the NBOpenGL-MacOsX.
>>
>> Regarding the window downloable, i followed the instructions in the page, 
>> the load order of packages but a certain class seems to be missing when i 
>> want to try the example ( the true type font example rendering ) in the 
>> NBOpenGL-Morphic package.
>>
>
> Ohh.. i found that last one is saved as
> NBOpenGL-Morphic-Igor.Stasenko.3fqa
>
> instead of
> NBOpenGL-Morphic-Igor.Stasenko.3
>
> don't ask me how.. looks like some MC bug.
>
> it is listed as a separate item in repository packages list .. crap
>
> Also, the missing class is NBGLCurveRenderer, which i moved to
> NBOpenGL-Rome package.
> I did a snapshot of it. But it depends on RomeCanvas class(es) , which
> is part of Athens..
> But just ignore that for now and load it. For demo, you need only
> NBGLCurveRenderer which not rely on any Rome-specific stuff.
>
> It should be less messy.. But this is still under construction, so ,
> sorry for inconvenience :)
>

So, the load order is

Core
Win
TrueType
Display
Rome
Morphic.3fqa

then you can run the:

GLTTRenderingDemo new openInWorld

(works for me) :)

>> Thanks,
>> Fernando



-- 
Best regards,
Igor Stasenko AKA sig.

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