I don´t understand something. The implementation of new widgets will based on SimpleMorphic, o really will be the base Morph is based in SimpleMorphic?
If I could create new widgets and new UI functionalities I must work with SimpleMorphic? Will be change some things for work with openGL or others or really all is based in classic morphic? Regards. -- View this message in context: http://forum.world.st/What-is-the-future-of-GUI-in-Pharo-tp3400855p3403870.html Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
