Hi nullPointer & all
New widgets are built with Morphic.
Morphic is the current UI framework for Pharo and it is important to
improve it.
SimpleMorphic is not well integrated and is far from be usable.
the goal would be to build a new framework from it by cleaning it,
by integrating polymorph into it and by migrating
the new cool widgets of Benjamin and others into it.
As Stephane said, I'm willing to dig into it.
but it is not sure at all it is feasible, that I will succeed, that it
will be a good solution...
and currently I'm too busy and I try to not open pharo too often :(
about opengl, i don't know, a good canvas is certainly the key.
cheers
Alain
Le 24/03/2011 22:30, nullPointer a écrit :
I don´t understand something. The implementation of new widgets will based on
SimpleMorphic, o really will be the base Morph is based in SimpleMorphic?
If I could create new widgets and new UI functionalities I must work with
SimpleMorphic?
Will be change some things for work with openGL or others or really all is
based in classic morphic?
Regards.
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