On Mar 24, 2011, at 10:30 PM, nullPointer wrote: > I don´t understand something. The implementation of new widgets will based on > SimpleMorphic, o really will be the base Morph is based in SimpleMorphic?
From what I see and after the discussion with alain: we should build new widget on Morphic and after port them to the new core he has in mind. > If I could create new widgets and new UI functionalities I must work with > SimpleMorphic? Not really except if you start to clean SimpleMorphic and migrate other code there too. > Will be change some things for work with openGL or others or really all is > based in classic morphic? We do not know. Right now we should get a new canvas. Now if you want to see this front moving faster, you should help us because you played a lot with the system and you know more than most of us. > > Regards. > > -- > View this message in context: > http://forum.world.st/What-is-the-future-of-GUI-in-Pharo-tp3400855p3403869.html > Sent from the Pharo Smalltalk mailing list archive at Nabble.com. >
