> denis
>
> excellent!
> I want to have a look at it. Do you know how I could see the video in big?
I found it. :)
On youtube this is better.
Question:
Do you have a way to generate the code for the prototype one you have created
one by direct manipulation?
A prototype is like a specification of certain attributes?
Question: how do you deals with change notification and update?
It would be nice to see with a more striking example how you can put a
different presenter for the list.
Is the red frame also the presenter?
how do we save and publish UI on monticello?
Stef
>
> Stef
>
> On Aug 7, 2011, at 8:23 PM, Denis Kudriashov wrote:
>
>> Hello.
>>
>> I am glad to announce Presenty - new user interface framework for Pharo
>> (with MIT license).
>> I publish my current version on http://www.squeaksource.com/Presenty.html
>> and write first articles about Presenty on blog
>> http://smalltalk-presenty.blogspot.com
>>
>> There are some problems with current implementation. But step-by-step I fix
>> it and improved it. And I have many ideas about Presenty future.
>>
>> Main goal of Presenty is platform independent programming of user interface:
>>
>> Pharo can run your application on any OS. Presenty can present your
>> application on any OS.
>>
>> With Presenty you can easilly write UI applications which can be configured
>> for all "user" platforms: mobile phones, tablets, desktop computers and
>> others.
>> Presenty is based on Morphic and I think morphic can simulate every platform
>> appearance and behavior. And I think simulation is easest then supporting
>> native backends.
>>
>> I have two commercial applications for my company which based on Presenty.
>> So it is really usable although many common UI stuff absent and some bugs
>> exist.
>> One is touch screen oriented application (for basic computer, not mobile
>> device) and second is basic desktop application (driven by mouse and
>> keyboard).
>> It is different applications for different kind of users but its use same
>> components of tasks and domain objects.
>> So when we implement new logic of user interraction it appears on both
>> applications but user takes it with different look and feel.
>>
>> There is problem with speed of presenty application. For my case cog
>> performance solve it. So I don't worry about it.
>> But problem relates to #veryDeepCopy method of morphs. It is very very slow.
>> This method is used for view creation from prototype morph object. I have
>> fix with special methods for copy prototype morph. But I don't use it yet.
>>
>> Now I prepare presentation for ESUG. So I can take into account of all your
>> comments and questions.
>>
>> Best regards,
>> Denis
>>
>>
>
>