I add like to screencast. Strange that fullscreen button not work.
It is same screencast which I send you and Todor few weeks ago.

Unfortunately too little time to create more good docs and screencasts.

2011/8/7 Stéphane Ducasse <[email protected]>

> denis
>
> excellent!
> I want to have a look at it. Do you know how I could see the video in big?
>
> Stef
>
> On Aug 7, 2011, at 8:23 PM, Denis Kudriashov wrote:
>
> > Hello.
> >
> > I am glad to announce Presenty - new user interface framework for Pharo
> (with MIT license).
> > I publish my current version on
> http://www.squeaksource.com/Presenty.html and write first articles about
> Presenty on blog http://smalltalk-presenty.blogspot.com
> >
> > There are some problems with current implementation. But step-by-step I
> fix it and improved it. And I have many ideas about Presenty future.
> >
> > Main goal of Presenty is platform independent programming of user
> interface:
> >
> > Pharo can run your application on any OS. Presenty can present your
> application on any OS.
> >
> > With Presenty you can easilly write UI applications which can be
> configured for all "user" platforms: mobile phones, tablets, desktop
> computers and others.
> > Presenty is based on Morphic and I think morphic can simulate every
> platform appearance and behavior. And I think simulation is easest then
> supporting native backends.
> >
> > I have two commercial applications for my company which based on
> Presenty. So it is really usable although many common UI stuff absent and
> some bugs exist.
> > One is touch screen oriented application (for basic computer, not mobile
> device) and second is basic desktop application (driven by mouse and
> keyboard).
> > It is different applications for different kind of users but its use same
> components of tasks and domain objects.
> > So when we implement new logic of user interraction it appears on both
> applications but user takes it with different look and feel.
> >
> > There is problem with speed of presenty application. For my case cog
> performance solve it. So I don't worry about it.
> > But problem relates to #veryDeepCopy method of morphs. It is very very
> slow. This method is used for view creation from prototype morph object. I
> have fix with special methods for copy prototype morph. But I don't use it
> yet.
> >
> > Now I prepare presentation for ESUG. So I can take into account of all
> your comments and questions.
> >
> > Best regards,
> > Denis
> >
> >
>
>
>

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