Nice.
Of course editing stuff with context menu is tedious.. :)
With editor this may be much easier.

On 7 August 2011 22:06, Denis Kudriashov <[email protected]> wrote:
> I add like to screencast. Strange that fullscreen button not work.
> It is same screencast which I send you and Todor few weeks ago.
>
> Unfortunately too little time to create more good docs and screencasts.
>
> 2011/8/7 Stéphane Ducasse <[email protected]>
>>
>> denis
>>
>> excellent!
>> I want to have a look at it. Do you know how I could see the video in big?
>>
>> Stef
>>
>> On Aug 7, 2011, at 8:23 PM, Denis Kudriashov wrote:
>>
>> > Hello.
>> >
>> > I am glad to announce Presenty - new user interface framework for Pharo
>> > (with MIT license).
>> > I publish my current version on
>> > http://www.squeaksource.com/Presenty.html and write first articles about
>> > Presenty on blog http://smalltalk-presenty.blogspot.com
>> >
>> > There are some problems with current implementation. But step-by-step I
>> > fix it and improved it. And I have many ideas about Presenty future.
>> >
>> > Main goal of Presenty is platform independent programming of user
>> > interface:
>> >
>> > Pharo can run your application on any OS. Presenty can present your
>> > application on any OS.
>> >
>> > With Presenty you can easilly write UI applications which can be
>> > configured for all "user" platforms: mobile phones, tablets, desktop
>> > computers and others.
>> > Presenty is based on Morphic and I think morphic can simulate every
>> > platform appearance and behavior. And I think simulation is easest then
>> > supporting native backends.
>> >
>> > I have two commercial applications for my company which based on
>> > Presenty. So it is really usable although many common UI stuff absent and
>> > some bugs exist.
>> > One is touch screen oriented application (for basic computer, not mobile
>> > device) and second is basic desktop application (driven by mouse and
>> > keyboard).
>> > It is different applications for different kind of users but its use
>> > same components of tasks and domain objects.
>> > So when we implement new logic of user interraction it appears on both
>> > applications but user takes it with different look and feel.
>> >
>> > There is problem with speed of presenty application. For my case cog
>> > performance solve it. So I don't worry about it.
>> > But problem relates to #veryDeepCopy method of morphs. It is very very
>> > slow. This method is used for view creation from prototype morph object. I
>> > have fix with special methods for copy prototype morph. But I don't use it
>> > yet.
>> >
>> > Now I prepare presentation for ESUG. So I can take into account of all
>> > your comments and questions.
>> >
>> > Best regards,
>> > Denis
>> >
>> >
>>
>>
>
>



-- 
Best regards,
Igor Stasenko AKA sig.

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