Nice. Of course editing stuff with context menu is tedious.. :) With editor this may be much easier.
On 7 August 2011 22:06, Denis Kudriashov <[email protected]> wrote: > I add like to screencast. Strange that fullscreen button not work. > It is same screencast which I send you and Todor few weeks ago. > > Unfortunately too little time to create more good docs and screencasts. > > 2011/8/7 Stéphane Ducasse <[email protected]> >> >> denis >> >> excellent! >> I want to have a look at it. Do you know how I could see the video in big? >> >> Stef >> >> On Aug 7, 2011, at 8:23 PM, Denis Kudriashov wrote: >> >> > Hello. >> > >> > I am glad to announce Presenty - new user interface framework for Pharo >> > (with MIT license). >> > I publish my current version on >> > http://www.squeaksource.com/Presenty.html and write first articles about >> > Presenty on blog http://smalltalk-presenty.blogspot.com >> > >> > There are some problems with current implementation. But step-by-step I >> > fix it and improved it. And I have many ideas about Presenty future. >> > >> > Main goal of Presenty is platform independent programming of user >> > interface: >> > >> > Pharo can run your application on any OS. Presenty can present your >> > application on any OS. >> > >> > With Presenty you can easilly write UI applications which can be >> > configured for all "user" platforms: mobile phones, tablets, desktop >> > computers and others. >> > Presenty is based on Morphic and I think morphic can simulate every >> > platform appearance and behavior. And I think simulation is easest then >> > supporting native backends. >> > >> > I have two commercial applications for my company which based on >> > Presenty. So it is really usable although many common UI stuff absent and >> > some bugs exist. >> > One is touch screen oriented application (for basic computer, not mobile >> > device) and second is basic desktop application (driven by mouse and >> > keyboard). >> > It is different applications for different kind of users but its use >> > same components of tasks and domain objects. >> > So when we implement new logic of user interraction it appears on both >> > applications but user takes it with different look and feel. >> > >> > There is problem with speed of presenty application. For my case cog >> > performance solve it. So I don't worry about it. >> > But problem relates to #veryDeepCopy method of morphs. It is very very >> > slow. This method is used for view creation from prototype morph object. I >> > have fix with special methods for copy prototype morph. But I don't use it >> > yet. >> > >> > Now I prepare presentation for ESUG. So I can take into account of all >> > your comments and questions. >> > >> > Best regards, >> > Denis >> > >> > >> >> > > -- Best regards, Igor Stasenko AKA sig.
