The InputEventSensor does some reading about that and at one point updates the ActiveHand.
But it looks like we do read that from primitives. Not sure there is a way to do that. Interesting question! Phil 2013/3/13 Santiago Bragagnolo <[email protected]>: > Hi all! > > I'm doing a bizarre experiment where i need to change the position of > the mouse to a fixed point (like make the mouse pointer to jump from where > it is to a button). Does anyone have a clue about how to? > > Thanks in advance! > > Santiago
