The InputEventSensor does some reading about that and at one point
updates the ActiveHand.

But it looks like we do read that from primitives. Not sure there is a
way to do that.
Interesting question!

Phil

2013/3/13 Santiago Bragagnolo <[email protected]>:
> Hi all!
>
>     I'm doing a bizarre experiment where i need to change the position of
> the mouse to a fixed point (like make the mouse pointer to jump from where
> it is to a button). Does anyone have a clue about how to?
>
>  Thanks in advance!
>
> Santiago

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