>> are there any plans for an OpenGL implementation of the Java Piccolo2D?

Why not just enable the opengl pipeline in the java implementation?

Sam Reid

Jörg Selbach wrote:
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> Hi everyone,
>
> are there any plans for an OpenGL implementation of the Java
> Piccolo2D?
>
> I'm asking, because we are using Piccolo in a research program at the
> Technical University Munich, that makes rather heavy use of it. If you
> have many thousand nodes, the performance gets a bit on the slow
> side ;)
>
> If there are no such plans, I'd like to volunteer to do this (as I
> probably could get it accepted as a student research project).
>
> Any interest? ;)
>
> Bye,
>
> Jörg
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