>> are there any plans for an OpenGL implementation of the Java Piccolo2D?
Why not just enable the opengl pipeline in the java implementation? Sam Reid Jörg Selbach wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Hi everyone, > > are there any plans for an OpenGL implementation of the Java > Piccolo2D? > > I'm asking, because we are using Piccolo in a research program at the > Technical University Munich, that makes rather heavy use of it. If you > have many thousand nodes, the performance gets a bit on the slow > side ;) > > If there are no such plans, I'd like to volunteer to do this (as I > probably could get it accepted as a student research project). > > Any interest? ;) > > Bye, > > Jörg > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v2.0.9 (GNU/Linux) > > iEYEARECAAYFAkkR8cgACgkQIjsgRHc5jxyQMgCg72yfKGttnJKZ0gmRjDDUUcof > yzcAn3ZJZbDfhCNPUX15dheE1kQDFWXg > =eRNc > -----END PGP SIGNATURE----- > > > > --~--~---------~--~----~------------~-------~--~----~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~----------~----~----~----~------~----~------~--~---
