For the knob icon/Mac issue, you can use the test included in the link:|
The other 2 issues you identified don't seem impacted by this fix. Also regarding
PSwing components cause extraneous redraws http://code.google.com/p/piccolo2d/issues/detail?id=13
I enabled PDebug.debugRegionManagement and the behavior for TestPSwingJSlider looked correct, even for slider knob areas. So I think that ticket needs a self-contained reproducible code snippet to demonstrate the problem before more work should be done on that.
I also noticed that the buffering is causing components to look fuzzy; I created issue 83 to track this, and included screenshots (and a version of PSwing.java that skips buffering).
Let me know what you think,
Michael Heuer wrote:
Samuel Robert Reid wrote:My group and I have found that the buffering in PSwing.paint can cause rendering problems, such as the slider knob doesn't render on OS X 10.5 (if there are ticks or labels on the slider). Also, I don't see the advantage of buffering in PSwing.paint, since the intermediate buffer is directly rendered to the screen anyways. It seems like drawing directly to the Graphics2D in the PPaintContext would be faster, rather than drawing to a new buffered image then drawing that to the Graphics2D. Any reasons we shouldn't remove this layer of buffering?Is there a particular example or test case that we could use to compare the two implementations on different platforms? There are several related issues: PSwing components cause extraneous redraws http://code.google.com/p/piccolo2d/issues/detail?id=13 PSwing doesn't work with certain swing components (tooltips, drop-downs, scrollbars (on mouse off), etc.) http://code.google.com/p/piccolo2d/issues/detail?id=18 JSlider fails to render knob icon under Intel Macs in Java 1.5 http://code.google.com/p/piccolo2d/issues/detail?id=63 Is the latter one fixed with your suggested change? michael
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