Comment #5 on issue 83 by samrreid: PSwing are fuzzy when scale!=1, due to  
buffering of the PSwing

My team and I tried removing buffering from PSwing; however, it caused a  
problem that
some swing components (buttons, labels, etc) rendered with a '...' on Mac.   
That is,
instead of a button reading "Press Me", on a Mac, some unbuffered PSwings  
would read
something like "Press M...".  So we have re-enabled buffering in PSwing in  
our local
copy and recommend not disabling buffering until this problem is resolved.

You received this message because you are listed in the owner
or CC fields of this issue, or because you starred this issue.
You may adjust your issue notification preferences at:

Piccolo2D Developers Group:

Reply via email to