Hi all, I also remember topic "=3== efficient pil workflow", represented by many questions with same underlying problem.
I am mainly focused on speeding up my pil development now, before i go for project. I would like anything efficient with linux<->pil interaction, pil<->programmer interaction. Best regards, razzy. On Fri, Sep 24, 2021 at 11:06:03AM +0200, O.Hamann wrote: > > On 21.09.21 11:27, Alexander Burger wrote: > > Please send me questions for the next PilCon a few days earlier, so that I > > can > > search for examples and use cases! > > > There were plans to look into canvas next time (whenever it's suitable), > as an example for a more 'top down' like approach of learning about > picolisp. > > As Alex already mentioned in a PilCon before, the main source code part > of canvas topic is mostly done in Javascript, only a few lines of > picolisp connect that lib and make the functions available for creating > the nice apps, which Alex already showed us. > > As Nehal's interest in canvas.l was one of the main votes for discussing > that topic, I would like to know: > > Should the main topic be > > =1== "How to use canvas.l and build nice apps with it" > > with expectation, that discussion will take place more or less in the > picolisp coding area > > or > > =2== "I would like to know, how the whole canvas thing works in detail" > > with looking deeper into the Javascript code and how the canvas object > is handled to act as desired > > > > It might give hints to Alex what to prepare, if we share what we expect. > > > > I would mainly be interested in *using* the canvas in picolisp apps. > > I'm less interested in how javascript code manages that browser viewport > will show us nice drawings, animations and so on. > > > Or would taking about 1st only be of no sense without 2nd? > > > Regards, Olaf > > > -- > UNSUBSCRIBE: mailto:picolisp@software-lab.de?subject=Unsubscribe -- UNSUBSCRIBE: mailto:picolisp@software-lab.de?subject=Unsubscribe