Hi all,
I also remember topic 
"=3== efficient pil workflow", represented by many questions with same 
underlying problem.

I am mainly focused on speeding up my pil development now, before i go for 
project. 
I would like anything efficient with linux<->pil interaction, pil<->programmer 
interaction. 

Best regards,
razzy.

On Fri, Sep 24, 2021 at 11:06:03AM +0200, O.Hamann wrote:
> 
> On 21.09.21 11:27, Alexander Burger wrote:
> > Please send me questions for the next PilCon a few days earlier, so that I 
> > can
> > search for examples and use cases!
> 
> 
> There were plans to look into canvas next time (whenever it's suitable),
> as an example for a more 'top down' like approach of learning about
> picolisp.
> 
> As Alex already mentioned in a PilCon before, the main source code part
> of canvas topic is mostly done in Javascript, only a few lines of
> picolisp connect that lib and make the functions available for creating
> the nice apps, which Alex already showed us.
> 
> As Nehal's interest in canvas.l was one of the main votes for discussing
> that topic, I would like to know:
> 
> Should the main topic be
> 
> =1== "How to use canvas.l and build nice apps with it"
> 
> with expectation, that discussion will take place more or less in the
> picolisp coding area
> 
> or
> 
> =2== "I would like to know, how the whole canvas thing works in detail"
> 
> with looking deeper into the Javascript code and how the canvas object
> is handled to act as desired
> 
> 
> 
> It might give hints to Alex what to prepare, if we share what we expect.
> 
> 
> 
> I would mainly be interested in *using* the canvas in picolisp apps.
> 
> I'm less interested in how javascript code manages that browser viewport
> will show us nice drawings, animations and so on.
> 
> 
> Or would taking about 1st only be of no sense without 2nd?
> 
> 
> Regards, Olaf
> 
> 
> -- 
> UNSUBSCRIBE: mailto:picolisp@software-lab.de?subject=Unsubscribe

-- 
UNSUBSCRIBE: mailto:picolisp@software-lab.de?subject=Unsubscribe

Reply via email to