Paul Berry <[email protected]> writes: > On 10 June 2013 16:54, Eric Anholt <[email protected]> wrote: > >> Fabian Bieler <[email protected]> writes: >> >> > Add primitives with adjacency and (for extreme future-proofness) patches >> to >> > recognized drawing modes. >> > --- >> > tests/shaders/shader_runner.c | 7 ++++++- >> > 1 file changed, 6 insertions(+), 1 deletion(-) >> > >> > diff --git a/tests/shaders/shader_runner.c >> b/tests/shaders/shader_runner.c >> > index 515fde1..e022b90 100644 >> > --- a/tests/shaders/shader_runner.c >> > +++ b/tests/shaders/shader_runner.c >> > @@ -1481,8 +1481,13 @@ GLenum >> > decode_drawing_mode(const char *mode_str) >> > { >> > int i; >> > +#ifdef PIGLIT_USE_OPENGL >> > + const GLenum max_prim_type = GL_PATCHES; >> > +#else >> > + const GLenum max_prim_type = GL_POLYGON; >> > +#endif >> >> Both GLES2/3 and desktop enums should be available in both builds now, >> so no need for ifdefs -- just always use GL_PATCHES. >> > > Actually, Eric's series that allows this ( > http://lists.freedesktop.org/archives/piglit/2013-June/005927.html) hasn't > landed yet. So if you take this suggestion, wait for Eric to land his > series first.
The enums part of things landed. That series is for dispatch.
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