We'd like to shrink the window sizes of shader runner when running in simulation, and ortho tests make it difficult to reason about reducing the window size.
The following patches fix some tests and test generators to use non-ortho projections instead. This should allow us to shrink these tests' window sizes and execute them faster. They reduce the number of occurrences of 'ortho' in shader_test files in piglit from 920 to 153. I have some additional patches that delete these generated tests from git and move their generators to generated_tests/, but since the generators are written in bash (I assume?) they're really slow. I'm not sure if it's worth it, but we would remove 60k lines of generated code from piglit. (I'm not sending out patches containing the regenerated tests, for obvious reasons) Thanks, Matt _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
