On Tuesday, November 05, 2013 09:38:16 AM Ian Romanick wrote:
> On 11/04/2013 10:18 PM, Matt Turner wrote:
> > We'd like to shrink the window sizes of shader runner when running in
> > simulation, and ortho tests make it difficult to reason about reducing
> > the window size.
> > 
> > The following patches fix some tests and test generators to use
> > non-ortho projections instead. This should allow us to shrink these
> > tests' window sizes and execute them faster. They reduce the number of
> > occurrences of 'ortho' in shader_test files in piglit from 920 to 153.
> > 
> > I have some additional patches that delete these generated tests from
> > git and move their generators to generated_tests/, but since the
> > generators are written in bash (I assume?) they're really slow. I'm
> > not sure if it's worth it, but we would remove 60k lines of generated
> > code from piglit.
> 
> The bigger problem is that piglit builds on platforms that may not have
> bash.  Right?  We'd have to convert them to Python... and that feels
> like too much work.  Too bad we don't still have a bunch of interns
> around. :)
> 
> > (I'm not sending out patches containing the regenerated tests, for
> > obvious reasons)
> > 
> > Thanks,
> > Matt
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> 
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I'm kicking for something brainless to do, are these generators laying around 
somewhere? I'll have a look at how hard it would be to convert them to python.

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