On Tuesday, November 05, 2013 09:38:16 AM Ian Romanick wrote: > On 11/04/2013 10:18 PM, Matt Turner wrote: > > We'd like to shrink the window sizes of shader runner when running in > > simulation, and ortho tests make it difficult to reason about reducing > > the window size. > > > > The following patches fix some tests and test generators to use > > non-ortho projections instead. This should allow us to shrink these > > tests' window sizes and execute them faster. They reduce the number of > > occurrences of 'ortho' in shader_test files in piglit from 920 to 153. > > > > I have some additional patches that delete these generated tests from > > git and move their generators to generated_tests/, but since the > > generators are written in bash (I assume?) they're really slow. I'm > > not sure if it's worth it, but we would remove 60k lines of generated > > code from piglit. > > The bigger problem is that piglit builds on platforms that may not have > bash. Right? We'd have to convert them to Python... and that feels > like too much work. Too bad we don't still have a bunch of interns > around. :) > > > (I'm not sending out patches containing the regenerated tests, for > > obvious reasons) > > > > Thanks, > > Matt > > _______________________________________________ > > Piglit mailing list > > [email protected] > > http://lists.freedesktop.org/mailman/listinfo/piglit > > _______________________________________________ > Piglit mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/piglit
I'm kicking for something brainless to do, are these generators laying around somewhere? I'll have a look at how hard it would be to convert them to python.
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