Since the test is in the spec/gl-3.0/ directory, we should probably
require GL 3.0 or later.

The check for GL_ARB_texture_float for GL_DEPTH32F_STENCIL8 was
incorrect.  The format is part of GL 3.0, not GL_ARB_texture_float.
---
 tests/spec/gl-3.0/api/genmipmap-errors.c |    4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/tests/spec/gl-3.0/api/genmipmap-errors.c 
b/tests/spec/gl-3.0/api/genmipmap-errors.c
index 6ac3f12..50b6d8f 100644
--- a/tests/spec/gl-3.0/api/genmipmap-errors.c
+++ b/tests/spec/gl-3.0/api/genmipmap-errors.c
@@ -31,7 +31,7 @@
 
 PIGLIT_GL_TEST_CONFIG_BEGIN
 
-       config.supports_gl_compat_version = 10;
+       config.supports_gl_compat_version = 30;
        config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
 
 PIGLIT_GL_TEST_CONFIG_END
@@ -104,7 +104,7 @@ test_genmipmap_errors(void)
                { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8,
                {NULL, NULL} },
                { GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, 
GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
-               {"GL_ARB_texture_float", NULL} }
+               {NULL, NULL} }
        };
        int i, j;
        bool pass = true;
-- 
1.7.10.4

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