Update of /cvsroot/playerstage/code/player/client_libs/libplayerc
In directory
sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv1338/client_libs/libplayerc
Modified Files:
dev_laser.c dev_position1d.c dev_position2d.c device.c
playerc.h
Log Message:
applied patch 1749747 to transition to 3d pose structures
Index: dev_laser.c
===================================================================
RCS file: /cvsroot/playerstage/code/player/client_libs/libplayerc/dev_laser.c,v
retrieving revision 1.41
retrieving revision 1.42
diff -C2 -d -r1.41 -r1.42
*** dev_laser.c 14 Mar 2007 16:41:51 -0000 1.41
--- dev_laser.c 9 Jul 2007 17:17:58 -0000 1.42
***************
*** 257,261 ****
device->pose[0] = config.pose.px;
device->pose[1] = config.pose.py;
! device->pose[2] = config.pose.pa;
device->size[0] = config.size.sl;
device->size[1] = config.size.sw;
--- 257,261 ----
device->pose[0] = config.pose.px;
device->pose[1] = config.pose.py;
! device->pose[2] = config.pose.pyaw;
device->size[0] = config.size.sl;
device->size[1] = config.size.sw;
Index: dev_position2d.c
===================================================================
RCS file:
/cvsroot/playerstage/code/player/client_libs/libplayerc/dev_position2d.c,v
retrieving revision 1.9
retrieving revision 1.10
diff -C2 -d -r1.9 -r1.10
*** dev_position2d.c 14 Mar 2007 16:41:51 -0000 1.9
--- dev_position2d.c 9 Jul 2007 17:17:58 -0000 1.10
***************
*** 160,164 ****
device->pose[0] = geom.pose.px;
device->pose[1] = geom.pose.py;
! device->pose[2] = geom.pose.pa;
device->size[0] = geom.size.sl;
device->size[1] = geom.size.sw;
--- 160,164 ----
device->pose[0] = geom.pose.px;
device->pose[1] = geom.pose.py;
! device->pose[2] = geom.pose.pyaw;
device->size[0] = geom.size.sl;
device->size[1] = geom.size.sw;
***************
*** 189,193 ****
int
playerc_position2d_set_cmd_pose_with_vel(playerc_position2d_t *device,
! player_pose_t pos, player_pose_t vel,
int state)
{
--- 189,193 ----
int
playerc_position2d_set_cmd_pose_with_vel(playerc_position2d_t *device,
! player_pose2d_t pos, player_pose2d_t
vel,
int state)
{
Index: dev_position1d.c
===================================================================
RCS file:
/cvsroot/playerstage/code/player/client_libs/libplayerc/dev_position1d.c,v
retrieving revision 1.4
retrieving revision 1.5
diff -C2 -d -r1.4 -r1.5
*** dev_position1d.c 14 Mar 2007 16:41:51 -0000 1.4
--- dev_position1d.c 9 Jul 2007 17:17:58 -0000 1.5
***************
*** 143,147 ****
device->pose[0] = geom.pose.px;
device->pose[1] = geom.pose.py;
! device->pose[2] = geom.pose.pa;
device->size[0] = geom.size.sl;
device->size[1] = geom.size.sw;
--- 143,147 ----
device->pose[0] = geom.pose.px;
device->pose[1] = geom.pose.py;
! device->pose[2] = geom.pose.pyaw;
device->size[0] = geom.size.sl;
device->size[1] = geom.size.sw;
Index: playerc.h
===================================================================
RCS file: /cvsroot/playerstage/code/player/client_libs/libplayerc/playerc.h,v
retrieving revision 1.225
retrieving revision 1.226
diff -C2 -d -r1.225 -r1.226
*** playerc.h 17 Jun 2007 00:28:01 -0000 1.225
--- playerc.h 9 Jul 2007 17:17:58 -0000 1.226
***************
*** 839,843 ****
/** @brief Set a string property */
! int playerc_device_set_strprop(playerc_device_t *device, char *property,
const char *value);
--- 839,843 ----
/** @brief Set a string property */
! int playerc_device_set_strprop(playerc_device_t *device, char *property, char
*value);
***************
*** 2438,2443 ****
/** Set the target pose with given motion vel */
int playerc_position2d_set_cmd_pose_with_vel(playerc_position2d_t *device,
! player_pose_t pos,
! player_pose_t vel,
int state);
--- 2438,2443 ----
/** Set the target pose with given motion vel */
int playerc_position2d_set_cmd_pose_with_vel(playerc_position2d_t *device,
! player_pose2d_t pos,
! player_pose2d_t vel,
int state);
***************
*** 2840,2844 ****
/** Pose of each sonar relative to robot (m, m, radians). This
structure is filled by calling playerc_sonar_get_geom(). */
! player_pose_t poses[PLAYERC_SONAR_MAX_SAMPLES];
/** Number of points in the scan. */
--- 2840,2844 ----
/** Pose of each sonar relative to robot (m, m, radians). This
structure is filled by calling playerc_sonar_get_geom(). */
! player_pose3d_t poses[PLAYERC_SONAR_MAX_SAMPLES];
/** Number of points in the scan. */
Index: device.c
===================================================================
RCS file: /cvsroot/playerstage/code/player/client_libs/libplayerc/device.c,v
retrieving revision 1.13
retrieving revision 1.14
diff -C2 -d -r1.13 -r1.14
*** device.c 29 Apr 2007 07:18:42 -0000 1.13
--- device.c 9 Jul 2007 17:17:58 -0000 1.14
***************
*** 202,206 ****
}
! int playerc_device_set_strprop(playerc_device_t *device, char *property,
const char *value)
{
int result = 0;
--- 202,206 ----
}
! int playerc_device_set_strprop(playerc_device_t *device, char *property, char
*value)
{
int result = 0;
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