Hello, I have a couple of projects where I used the box SimpleSolid as a kind of TV screen for my robots. That is, I change the 2D texture file while the server is running by adding a gloriously ugly hack into the main idle loop (which polls a socket for a filename which then gets applied like so:)
models[x]->GetBodies()[0]->GetGeoms()[0]->SetTexture2DFile(filename); where x is the index of my box Simple Solid. I did this in version 0.4.1 and 0.5.1 However, I am having difficulties doing this in the newer versions due to API changes and (more importantly) I would be interested in the CORRECT way to make this happen. I can't use some kind of animated image, either, because these images are applied at various times/orders throughout the simulation. So, WHERE in the code should I be doing this and WHAT methods/functions would be the best for this kind of alteration? Thanks, Josh ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
