Hello all,
I built gazebo from svn using player cvs and this time
the build process went fine.
too bad when i run some example world I get segmentation fault.
I have direct rendering enabled but with the "ati" driver
should I ask the sys admin to install the "fglrx" driver? or
it will be the same?

thanks in advance.
this is the outcome when i run gazebo:
[EMAIL PROTECTED] ~/robot]$ gazebo share/gazebo/worlds/pioneer2dx.world
** Gazebo 0.8 **
* Part of the Player/Stage Project [http://playerstage.sourceforge.net].
* Copyright 2000-2005 Copyright (C) 2003 Nate Koenig, Andrew Howard, and 
contributors.
* Released under the GNU General Public License.
[server/main.cc:288]
  Creating GUI:
        Type[fltk] Pos[0 0] Size[640 480]
libGL warning: 3D driver claims to not support visual 0x4b
Error: Unsupported depth 0... exiting
Segmentation fault

my glxinfo gives:
[EMAIL PROTECTED] ~]$ glxinfo
name of display: :0.0
libGL warning: 3D driver claims to not support visual 0x4b
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method, 
    GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe, 
    GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, 
    GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method, 
    GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig
OpenGL vendor string: Tungsten Graphics, Inc.
OpenGL renderer string: Mesa DRI R300 20060815 x86/MMX+/3DNow!+/SSE2 TCL
OpenGL version string: 1.3 Mesa 6.5.1
OpenGL extensions:
    GL_ARB_fragment_program, GL_ARB_imaging, GL_ARB_multisample, 
    GL_ARB_multitexture, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_compression, GL_ARB_texture_cube_map, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_MESAX_texture_float, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_window_pos, 
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, 
    GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture, 
    GL_EXT_draw_range_elements, GL_EXT_gpu_program_parameters, 
    GL_EXT_histogram, GL_EXT_packed_pixels, GL_EXT_polygon_offset, 
    GL_EXT_rescale_normal, GL_EXT_secondary_color, 
    GL_EXT_separate_specular_color, GL_EXT_stencil_wrap, GL_EXT_subtexture, 
    GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array, 
    GL_APPLE_packed_pixels, GL_ATI_blend_equation_separate, 
    GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, 
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, 
    GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, 
    GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent, 
    GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, 
    GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table, 
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x23 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
0x24 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  8  0  0  0  0  0 0 Slow
0x25 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16  0  0 0 Slow
0x26 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16  0  0 0 Slow
0x27 16 tc  0 16  0 r  .  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
0x28 16 tc  0 16  0 r  ..  .  5  6  5  0  0 16  8  0  0  0  0  0 0 Slow
0x29 16 tc  0 16  0 r  .  .  5  6  5  0  0 16  0 16 16 16  0  0 0 Slow
0x2a 16 tc  0 16  0 r  .  .  5  6  5  0  0 16  8 16 16 16  0  0 0 Slow
0x2b 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
0x2c 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  8  0  0  0  0  0 0 Slow
0x2d 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16  0  0 0 Slow
0x2e 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16  0  0 0 Slow
0x2f 16 dc  0 16  0 r  .  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
0x30 16 dc  0 16  0 r  .  .  5  6  5  0  0 16  8  0  0  0  0  0 0 Slow
0x31 16 dc  0 16  0 r  .  .  5  6  5  0  0 16  0 16 16 16  0  0 0 Slow
0x32 16 dc  0 16  0 r  .  .  5  6  5  0  0 16  8 16 16 16  0  0 0 Slow
0x4b 32 tc  0 32  0 r  .  .  8  8  8  8  0  0  0  0  0  0  0  0 0 Ncon




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