Dear Nate:

  I just tried svn version 167 and I am still stuck with a black screen.  The 
keyboard stealing problems appear to be fixed though.  Also, in my last reply I 
meant the escape key quits the application.  I do not know if it changed but 
here is a new Ogre.log:

14:03:54: Creating resource group General
14:03:54: Creating resource group Internal
14:03:54: Creating resource group Autodetect
14:03:54: SceneManagerFactory for type 'DefaultSceneManager' registered.
14:03:54: Registering ResourceManager for type Material
14:03:54: Registering ResourceManager for type Mesh
14:03:54: Registering ResourceManager for type Skeleton
14:03:54: MovableObjectFactory for type 'ParticleSystem' registered.
14:03:54: OverlayElementFactory for type Panel registered.
14:03:54: OverlayElementFactory for type BorderPanel registered.
14:03:54: OverlayElementFactory for type TextArea registered.
14:03:54: Registering ResourceManager for type Font
14:03:54: ArchiveFactory for archive type FileSystem registered.
14:03:54: ArchiveFactory for archive type Zip registered.
14:03:54: FreeImage version: 3.10.0
14:03:54: This program uses FreeImage, a free, open source image library 
supporting all common bitmap formats. See http://freeimage.sourceforge.net for 
details
14:03:54: Supported formats: 
bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
14:03:54: DDS codec registering
14:03:54: Registering ResourceManager for type HighLevelGpuProgram
14:03:54: Registering ResourceManager for type Compositor
14:03:54: MovableObjectFactory for type 'Entity' registered.
14:03:54: MovableObjectFactory for type 'Light' registered.
14:03:54: MovableObjectFactory for type 'BillboardSet' registered.
14:03:54: MovableObjectFactory for type 'ManualObject' registered.
14:03:54: MovableObjectFactory for type 'BillboardChain' registered.
14:03:54: MovableObjectFactory for type 'RibbonTrail' registered.
14:03:54: OGRE EXCEPTION(6:FileNotFoundException): 'plugins.cfg' file not 
found! in ConfigFile::load at OgreConfigFile.cpp (line 84)
14:03:54: plugins.cfg not found, automatic plugin loading disabled.
14:03:54: *-*-* OGRE Initialising
14:03:54: *-*-* Version 1.4.5 (Eihort)
14:03:54: Loading library /home/freedmst/local/lib/OGRE/RenderSystem_GL.so
14:03:54: Installing plugin: GL RenderSystem
14:03:54: OpenGL Rendering Subsystem created.
14:03:54: Plugin successfully installed
14:03:54: Loading library /home/freedmst/local/lib/OGRE/Plugin_ParticleFX.so
14:03:54: Installing plugin: ParticleFX
14:03:54: Particle Emitter Type 'Point' registered
14:03:54: Particle Emitter Type 'Box' registered
14:03:54: Particle Emitter Type 'Ellipsoid' registered
14:03:54: Particle Emitter Type 'Cylinder' registered
14:03:54: Particle Emitter Type 'Ring' registered
14:03:54: Particle Emitter Type 'HollowEllipsoid' registered
14:03:54: Particle Affector Type 'LinearForce' registered
14:03:54: Particle Affector Type 'ColourFader' registered
14:03:54: Particle Affector Type 'ColourFader2' registered
14:03:54: Particle Affector Type 'ColourImage' registered
14:03:54: Particle Affector Type 'ColourInterpolator' registered
14:03:54: Particle Affector Type 'Scaler' registered
14:03:54: Particle Affector Type 'Rotator' registered
14:03:54: Particle Affector Type 'DirectionRandomiser' registered
14:03:54: Particle Affector Type 'DeflectorPlane' registered
14:03:54: Plugin successfully installed
14:03:54: Loading library 
/home/freedmst/local/lib/OGRE/Plugin_BSPSceneManager.so
14:03:54: Installing plugin: BSP Scene Manager
14:03:54: Plugin successfully installed
14:03:54: Loading library 
/home/freedmst/local/lib/OGRE/Plugin_OctreeSceneManager.so
14:03:54: Installing plugin: Octree & Terrain Scene Manager
14:03:54: Plugin successfully installed
14:03:54: Added resource location '/home/freedmst/local/share/gazebo/Media' of 
type 'FileSystem' to resource group 'General'
14:03:54: Added resource location 
'/home/freedmst/local/share/gazebo/Media/fonts' of type 'FileSystem' to 
resource group 'General'
14:03:54: Added resource location 
'/home/freedmst/local/share/gazebo/Media/materials/programs' of type 
'FileSystem' to resource group 'General'
14:03:54: Added resource location 
'/home/freedmst/local/share/gazebo/Media/materials/scripts' of type 
'FileSystem' to resource group 'General'
14:03:54: Added resource location 
'/home/freedmst/local/share/gazebo/Media/materials/textures' of type 
'FileSystem' to resource group 'General'
14:03:54: Added resource location 
'/home/freedmst/local/share/gazebo/Media/models' of type 'FileSystem' to 
resource group 'General'
14:03:54: CPU Identifier & Features
14:03:54: -------------------------
14:03:54:  *   CPU ID: GenuineIntel: Intel(R) Pentium(R) 4 CPU 2.80GHz
14:03:54:  *      SSE: yes
14:03:54:  *     SSE2: yes
14:03:54:  *     SSE3: yes
14:03:54:  *      MMX: yes
14:03:54:  *   MMXEXT: yes
14:03:54:  *    3DNOW: no
14:03:54:  * 3DNOWEXT: no
14:03:54:  *     CMOV: yes
14:03:54:  *      TSC: yes
14:03:54:  *      FPU: yes
14:03:54:  *      PRO: yes
14:03:54:  *       HT: yes
14:03:54: -------------------------
14:03:54: ******************************
*** Starting GLX Subsystem ***
******************************
14:03:54: GLRenderSystem::createRenderWindow "WindowName", 800x600 windowed  
miscParams: parentWindowHandle=135130992 0 48234499 135152008 
14:03:54: GLXWindow::create
14:03:54: Parsing miscParams
14:03:54: GLXWindow::create -- Best visual is 35
14:03:54: GL_VERSION = 2.1.1 NVIDIA 100.14.09
14:03:54: GL_VENDOR = NVIDIA Corporation
14:03:54: GL_RENDERER = Quadro FX 500/FX 600/AGP/SSE2
14:03:54: GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_fragment_program 
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel 
GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query 
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite 
GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 
GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map 
GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 
GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix 
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader 
GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra 
GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax 
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader 
GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit 
GL_EXT_framebuffer_multisample GL_EXT_framebuff
 er_obj
ect GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays 
GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_paletted_texture 
GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal 
GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs 
GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap 
GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map 
GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 
GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias 
GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query 
GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat 
GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color 
GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance 
GL_NV_fragment_program GL_NV_fragment_program_option 
GL_NV_framebuffer_multisample_coverage GL_NV_half_float 
GL_NV_light_max_exponent GL_NV_mu
 ltisam
ple_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil 
GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart 
GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection 
GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 
GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader 
GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range 
GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 
GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipmap 
GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
14:03:54: ***************************
14:03:54: *** GL Renderer Started ***
14:03:54: ***************************
14:03:54: Registering ResourceManager for type GpuProgram
14:03:54: GLSL support detected
14:03:54: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
14:03:54: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0 
14:03:54: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 
14:03:54: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 
14:03:54: FBO PF_R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 
14:03:54: FBO PF_B8G8R8 depth/stencil support: D0S0 D24S0 D32S0 
14:03:54: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
14:03:54: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
14:03:54: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D24S0 D32S0 
Packed-D24S8 
14:03:54: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D24S0 D32S0 
Packed-D24S8 
14:03:54: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
14:03:54: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
14:03:54: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D24S0 D32S0 
14:03:55: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 
14:03:55: FBO PF_SHORT_RGB depth/stencil support: D0S0 D24S0 D32S0 
14:03:55: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_R8G8B8 
PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_X8R8G8B8 
PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_SHORT_RGB 
14:03:55: RenderSystem capabilities
14:03:55: -------------------------
14:03:55:  * Hardware generation of mipmaps: yes
14:03:55:  * Texture blending: yes
14:03:55:  * Anisotropic texture filtering: yes
14:03:55:  * Dot product texture operation: yes
14:03:55:  * Cube mapping: yes
14:03:55:  * Hardware stencil buffer: yes
14:03:55:    - Stencil depth: 8
14:03:55:    - Two sided stencil support: yes
14:03:55:    - Wrap stencil values: yes
14:03:55:  * Hardware vertex / index buffers: yes
14:03:55:  * Vertex programs: yes
14:03:55:    - Max vertex program version: vp30
14:03:55:  * Fragment programs: yes
14:03:55:    - Max fragment program version: fp30
14:03:55:  * Texture Compression: yes
14:03:55:    - DXT: yes
14:03:55:    - VTC: yes
14:03:55:  * Scissor Rectangle: yes
14:03:55:  * Hardware Occlusion Query: yes
14:03:55:  * User clip planes: yes
14:03:55:  * VET_UBYTE4 vertex element type: yes
14:03:55:  * Infinite far plane projection: yes
14:03:55:  * Hardware render-to-texture: yes
14:03:55:  * Floating point textures: no
14:03:55:  * Non-power-of-two textures: no
14:03:55:  * Volume textures: yes
14:03:55:  * Multiple Render Targets: 1
14:03:55:  * Point Sprites: yes
14:03:55:  * Extended point parameters: yes
14:03:55:  * Max Point Size: 63.375
14:03:55:  * Vertex texture fetch: no
14:03:55: Registering ResourceManager for type Texture
14:03:55: ResourceBackgroundQueue - threading disabled
14:03:55: Particle Renderer Type 'billboard' registered
14:03:55: SceneManagerFactory for type 'BspSceneManager' registered.
14:03:55: Registering ResourceManager for type BspLevel
14:03:55: SceneManagerFactory for type 'OctreeSceneManager' registered.
14:03:55: SceneManagerFactory for type 'TerrainSceneManager' registered.
14:03:55: TerrainSceneManager: Registered a new PageSource for type Heightmap
14:03:55: Parsing scripts for resource group Autodetect
14:03:55: Finished parsing scripts for resource group Autodetect
14:03:55: Parsing scripts for resource group General
14:03:55: Parsing script Gazebo.material
14:03:55: GLSL compiling: Gazebo/PointLightVS
14:03:55: GLSL compiled : Gazebo/PointLightVS
14:03:55: GLSL compiling: Gazebo/PointLightFS
14:03:55: GLSL compiled : Gazebo/PointLightFS
14:03:55: GLSL compiling: Gazebo/SpotLightVS
14:03:55: GLSL compiled : Gazebo/SpotLightVS
14:03:55: GLSL compiling: Gazebo/SpotLightFS
14:03:55: GLSL compiled : Gazebo/SpotLightFS
14:03:55: Error in material PerPixelShaded at line 74 of Gazebo.material: 
Unrecognised command: /*ambient
14:03:55: Error in material PerPixelShaded at line 77 of Gazebo.material: 
Unrecognised command: */
14:03:55: GLSL compiling: Gazebo/AmbientOneTextureVS
14:03:55: GLSL compiled : Gazebo/AmbientOneTextureVS(22) : warning C7011: 
implicit cast from "int" to "float"
(18) : warning C7011: implicit cast from "int" to "float"
(18) : warning C7011: implicit cast from "int" to "float"

14:03:55: GLSL compiling: Gazebo/AmbientOneTextureFS
14:03:55: GLSL compiled : Gazebo/AmbientOneTextureFS
14:03:55: Error in material Gazebo/GrassFloor at line 427 of Gazebo.material: 
Unrecognised command: /*
14:03:55: Error in material Gazebo/GrassFloor at line 429 of Gazebo.material: 
Bad specular attribute, wrong number of parameters (expected 2, 4 or 5)
14:03:55: Error in material Gazebo/GrassFloor at line 430 of Gazebo.material: 
Unrecognised command: */
14:03:55: Error in material Gazebo/GrassFloor at line 436 of Gazebo.material: 
Unrecognised command: /*pass
14:03:55: Error in material Gazebo/GrassFloor at line 437 of Gazebo.material: 
Unrecognised command: {
14:03:55: Error in material Gazebo/GrassFloor at line 438 of Gazebo.material: 
Unrecognised command: ambient
14:03:55: Error in material Gazebo/GrassFloor at line 439 of Gazebo.material: 
Unrecognised command: diffuse
14:03:55: Error in material Gazebo/GrassFloor at line 440 of Gazebo.material: 
Unrecognised command: specular
14:03:55: Error in material Gazebo/GrassFloor at line 441 of Gazebo.material: 
Unrecognised command: texture_unit
14:03:55: Error in material Gazebo/GrassFloor at line 442 of Gazebo.material: 
Unrecognised command: {
14:03:55: Error in material Gazebo/GrassFloor at line 443 of Gazebo.material: 
Unrecognised command: texture
14:03:55: Error at line 447 of Gazebo.material: Unrecognised command: pass
14:03:55: Error at line 448 of Gazebo.material: Unrecognised command: {
14:03:55: Error at line 449 of Gazebo.material: Unrecognised command: ambient
14:03:55: Error at line 450 of Gazebo.material: Unrecognised command: diffuse
14:03:55: Error at line 451 of Gazebo.material: Unrecognised command: specular
14:03:55: Error at line 452 of Gazebo.material: Unrecognised command: 
texture_unit
14:03:55: Error at line 453 of Gazebo.material: Unrecognised command: {
14:03:55: Error at line 454 of Gazebo.material: Unrecognised command: texture
14:03:55: Error at line 455 of Gazebo.material: Unexpected terminating brace.
14:03:55: Error at line 456 of Gazebo.material: Unexpected terminating brace.
14:03:55: Error at line 457 of Gazebo.material: Unrecognised command: pass
14:03:55: Error at line 458 of Gazebo.material: Unrecognised command: {
14:03:55: Error at line 459 of Gazebo.material: Unrecognised command: ambient
14:03:55: Error at line 460 of Gazebo.material: Unrecognised command: diffuse
14:03:55: Error at line 461 of Gazebo.material: Unrecognised command: specular
14:03:55: Error at line 463 of Gazebo.material: Unrecognised command: 
texture_unit
14:03:55: Error at line 464 of Gazebo.material: Unrecognised command: {
14:03:55: Error at line 465 of Gazebo.material: Unrecognised command: texture
14:03:55: Error at line 466 of Gazebo.material: Unexpected terminating brace.
14:03:55: Error at line 467 of Gazebo.material: Unexpected terminating brace.
14:03:55: Error at line 468 of Gazebo.material: Unrecognised command: */
14:03:55: Error at line 470 of Gazebo.material: Unexpected terminating brace.
14:03:55: Error at line 471 of Gazebo.material: Unexpected terminating brace.
14:03:55: Error at line 541 of Gazebo.material: Error in program ShadowCasterVP 
parameter entry_point is not valid.
14:03:55: Error at line 541 of Gazebo.material: Error in program ShadowCasterVP 
parameter profiles is not valid.
14:03:55: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource 
v-shadow-caster.cg in resource group General or any other group. in 
ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 604)
14:03:55: High-level program ShadowCasterVP encountered an error during loading 
and is thus not supported.
OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource 
v-shadow-caster.cg in resource group General or any other group. in 
ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 604)
14:03:55: Error at line 558 of Gazebo.material: Error in program ShadowCasterFP 
parameter entry_point is not valid.
14:03:55: Error at line 558 of Gazebo.material: Error in program ShadowCasterFP 
parameter profiles is not valid.
14:03:55: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource 
f-shadow-caster.cg in resource group General or any other group. in 
ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 604)
14:03:55: High-level program ShadowCasterFP encountered an error during loading 
and is thus not supported.
OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource 
f-shadow-caster.cg in resource group General or any other group. in 
ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 604)
14:03:55: Parsing script sample.fontdef
14:03:55: Bad attribute line: glyph             0.152344        0.125   
0.160156        0.1875 in font Ogre
14:03:55: Parsing script Gazebo.fontdef
14:03:55: Finished parsing scripts for resource group General
14:03:55: Parsing scripts for resource group Internal
14:03:55: Finished parsing scripts for resource group Internal
14:03:55: Texture: clouds.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 
hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
14:03:55: Creating viewport on target 'WindowName', rendering from camera 
'__GAZEBO_CAMERA__', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 
ZOrder: 0
14:03:55: Font Arialusing texture size 2048x1024
14:03:55: Info: Freetype returned null for character 160 in font Arial
14:03:55: Texture: ArialTexture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with  
hardware generated mipmaps from Image. Internal format is 
PF_BYTE_LA,2048x1024x1.
14:03:55: WARNING: Mesh instance 'unit_sphere' was defined as manually loaded, 
but no manual loader was provided. This Resource will be lost if it has to be 
reloaded.
14:03:55: WARNING: Mesh instance 'unit_box' was defined as manually loaded, but 
no manual loader was provided. This Resource will be lost if it has to be 
reloaded.
14:03:55: WARNING: Mesh instance 'unit_cylinder' was defined as manually 
loaded, but no manual loader was provided. This Resource will be lost if it has 
to be reloaded.
14:03:55: Texture: egyptrockyfull.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) 
with 5 hardware generated mipmaps from Image. Internal format is 
PF_X8R8G8B8,512x512x1.
14:03:55: Can't assign material Gazebo/TransparentTest to SubEntity of 
sphere1_geom_AABB because this Material does not exist. Have you forgotten to 
define it in a .material script?
14:03:55: Texture: BumpyMetal.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 
hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
14:03:55: Can't assign material Gazebo/TransparentTest to SubEntity of 
box1_geom_AABB because this Material does not exist. Have you forgotten to 
define it in a .material script?
14:03:55: Texture: RustyBarrel.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 
hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
14:03:55: Can't assign material Gazebo/TransparentTest to SubEntity of 
cylinder1_geom_AABB because this Material does not exist. Have you forgotten to 
define it in a .material script?
14:03:55: Texture: grass_1024.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 
5 hardware generated mipmaps from Image. Internal format is 
PF_X8R8G8B8,1024x1024x1.
14:03:55: Creating viewport on target 'rtt/cam1_sensor_RttTex/146058800', 
rendering from camera 'cam1_sensor', relative dimensions L: 0.00 T: 0.00 W: 
1.00 H: 1.00 ZOrder: 0
14:03:55: Font Consoleusing texture size 512x256
14:03:55: Info: Freetype returned null for character 141 in font Console
14:03:55: Info: Freetype returned null for character 160 in font Console
14:03:55: Texture: ConsoleTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with  
hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
14:03:55: WARNING: Texture instance 'cam1_sensor_RttTex' was defined as 
manually loaded, but no manual loader was provided. This Resource will be lost 
if it has to be reloaded.
14:03:55: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) 
with 5 hardware generated mipmaps from Image. Internal format is 
PF_X8R8G8B8,128x128x1.
14:04:21: Render Target 'WindowName' Average FPS: 65.837 Best FPS: 70.7171 
Worst FPS: 0.60423

Sandy
--
[EMAIL PROTECTED]
www.sanfordfreedman.com

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