Dear Nate: I just tried svn version 167 and I am still stuck with a black screen. The keyboard stealing problems appear to be fixed though. Also, in my last reply I meant the escape key quits the application. I do not know if it changed but here is a new Ogre.log:
14:03:54: Creating resource group General 14:03:54: Creating resource group Internal 14:03:54: Creating resource group Autodetect 14:03:54: SceneManagerFactory for type 'DefaultSceneManager' registered. 14:03:54: Registering ResourceManager for type Material 14:03:54: Registering ResourceManager for type Mesh 14:03:54: Registering ResourceManager for type Skeleton 14:03:54: MovableObjectFactory for type 'ParticleSystem' registered. 14:03:54: OverlayElementFactory for type Panel registered. 14:03:54: OverlayElementFactory for type BorderPanel registered. 14:03:54: OverlayElementFactory for type TextArea registered. 14:03:54: Registering ResourceManager for type Font 14:03:54: ArchiveFactory for archive type FileSystem registered. 14:03:54: ArchiveFactory for archive type Zip registered. 14:03:54: FreeImage version: 3.10.0 14:03:54: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 14:03:54: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2 14:03:54: DDS codec registering 14:03:54: Registering ResourceManager for type HighLevelGpuProgram 14:03:54: Registering ResourceManager for type Compositor 14:03:54: MovableObjectFactory for type 'Entity' registered. 14:03:54: MovableObjectFactory for type 'Light' registered. 14:03:54: MovableObjectFactory for type 'BillboardSet' registered. 14:03:54: MovableObjectFactory for type 'ManualObject' registered. 14:03:54: MovableObjectFactory for type 'BillboardChain' registered. 14:03:54: MovableObjectFactory for type 'RibbonTrail' registered. 14:03:54: OGRE EXCEPTION(6:FileNotFoundException): 'plugins.cfg' file not found! in ConfigFile::load at OgreConfigFile.cpp (line 84) 14:03:54: plugins.cfg not found, automatic plugin loading disabled. 14:03:54: *-*-* OGRE Initialising 14:03:54: *-*-* Version 1.4.5 (Eihort) 14:03:54: Loading library /home/freedmst/local/lib/OGRE/RenderSystem_GL.so 14:03:54: Installing plugin: GL RenderSystem 14:03:54: OpenGL Rendering Subsystem created. 14:03:54: Plugin successfully installed 14:03:54: Loading library /home/freedmst/local/lib/OGRE/Plugin_ParticleFX.so 14:03:54: Installing plugin: ParticleFX 14:03:54: Particle Emitter Type 'Point' registered 14:03:54: Particle Emitter Type 'Box' registered 14:03:54: Particle Emitter Type 'Ellipsoid' registered 14:03:54: Particle Emitter Type 'Cylinder' registered 14:03:54: Particle Emitter Type 'Ring' registered 14:03:54: Particle Emitter Type 'HollowEllipsoid' registered 14:03:54: Particle Affector Type 'LinearForce' registered 14:03:54: Particle Affector Type 'ColourFader' registered 14:03:54: Particle Affector Type 'ColourFader2' registered 14:03:54: Particle Affector Type 'ColourImage' registered 14:03:54: Particle Affector Type 'ColourInterpolator' registered 14:03:54: Particle Affector Type 'Scaler' registered 14:03:54: Particle Affector Type 'Rotator' registered 14:03:54: Particle Affector Type 'DirectionRandomiser' registered 14:03:54: Particle Affector Type 'DeflectorPlane' registered 14:03:54: Plugin successfully installed 14:03:54: Loading library /home/freedmst/local/lib/OGRE/Plugin_BSPSceneManager.so 14:03:54: Installing plugin: BSP Scene Manager 14:03:54: Plugin successfully installed 14:03:54: Loading library /home/freedmst/local/lib/OGRE/Plugin_OctreeSceneManager.so 14:03:54: Installing plugin: Octree & Terrain Scene Manager 14:03:54: Plugin successfully installed 14:03:54: Added resource location '/home/freedmst/local/share/gazebo/Media' of type 'FileSystem' to resource group 'General' 14:03:54: Added resource location '/home/freedmst/local/share/gazebo/Media/fonts' of type 'FileSystem' to resource group 'General' 14:03:54: Added resource location '/home/freedmst/local/share/gazebo/Media/materials/programs' of type 'FileSystem' to resource group 'General' 14:03:54: Added resource location '/home/freedmst/local/share/gazebo/Media/materials/scripts' of type 'FileSystem' to resource group 'General' 14:03:54: Added resource location '/home/freedmst/local/share/gazebo/Media/materials/textures' of type 'FileSystem' to resource group 'General' 14:03:54: Added resource location '/home/freedmst/local/share/gazebo/Media/models' of type 'FileSystem' to resource group 'General' 14:03:54: CPU Identifier & Features 14:03:54: ------------------------- 14:03:54: * CPU ID: GenuineIntel: Intel(R) Pentium(R) 4 CPU 2.80GHz 14:03:54: * SSE: yes 14:03:54: * SSE2: yes 14:03:54: * SSE3: yes 14:03:54: * MMX: yes 14:03:54: * MMXEXT: yes 14:03:54: * 3DNOW: no 14:03:54: * 3DNOWEXT: no 14:03:54: * CMOV: yes 14:03:54: * TSC: yes 14:03:54: * FPU: yes 14:03:54: * PRO: yes 14:03:54: * HT: yes 14:03:54: ------------------------- 14:03:54: ****************************** *** Starting GLX Subsystem *** ****************************** 14:03:54: GLRenderSystem::createRenderWindow "WindowName", 800x600 windowed miscParams: parentWindowHandle=135130992 0 48234499 135152008 14:03:54: GLXWindow::create 14:03:54: Parsing miscParams 14:03:54: GLXWindow::create -- Best visual is 35 14:03:54: GL_VERSION = 2.1.1 NVIDIA 100.14.09 14:03:54: GL_VENDOR = NVIDIA Corporation 14:03:54: GL_RENDERER = Quadro FX 500/FX 600/AGP/SSE2 14:03:54: GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuff er_obj ect GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_mu ltisam ple_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 14:03:54: *************************** 14:03:54: *** GL Renderer Started *** 14:03:54: *************************** 14:03:54: Registering ResourceManager for type GpuProgram 14:03:54: GLSL support detected 14:03:54: GL: Using GL_EXT_framebuffer_object for rendering to textures (best) 14:03:54: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0 14:03:54: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 14:03:54: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 14:03:54: FBO PF_R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 14:03:54: FBO PF_B8G8R8 depth/stencil support: D0S0 D24S0 D32S0 14:03:54: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 14:03:54: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 14:03:54: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 14:03:54: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 14:03:54: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 14:03:54: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 14:03:54: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D24S0 D32S0 14:03:55: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 14:03:55: FBO PF_SHORT_RGB depth/stencil support: D0S0 D24S0 D32S0 14:03:55: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_SHORT_RGB 14:03:55: RenderSystem capabilities 14:03:55: ------------------------- 14:03:55: * Hardware generation of mipmaps: yes 14:03:55: * Texture blending: yes 14:03:55: * Anisotropic texture filtering: yes 14:03:55: * Dot product texture operation: yes 14:03:55: * Cube mapping: yes 14:03:55: * Hardware stencil buffer: yes 14:03:55: - Stencil depth: 8 14:03:55: - Two sided stencil support: yes 14:03:55: - Wrap stencil values: yes 14:03:55: * Hardware vertex / index buffers: yes 14:03:55: * Vertex programs: yes 14:03:55: - Max vertex program version: vp30 14:03:55: * Fragment programs: yes 14:03:55: - Max fragment program version: fp30 14:03:55: * Texture Compression: yes 14:03:55: - DXT: yes 14:03:55: - VTC: yes 14:03:55: * Scissor Rectangle: yes 14:03:55: * Hardware Occlusion Query: yes 14:03:55: * User clip planes: yes 14:03:55: * VET_UBYTE4 vertex element type: yes 14:03:55: * Infinite far plane projection: yes 14:03:55: * Hardware render-to-texture: yes 14:03:55: * Floating point textures: no 14:03:55: * Non-power-of-two textures: no 14:03:55: * Volume textures: yes 14:03:55: * Multiple Render Targets: 1 14:03:55: * Point Sprites: yes 14:03:55: * Extended point parameters: yes 14:03:55: * Max Point Size: 63.375 14:03:55: * Vertex texture fetch: no 14:03:55: Registering ResourceManager for type Texture 14:03:55: ResourceBackgroundQueue - threading disabled 14:03:55: Particle Renderer Type 'billboard' registered 14:03:55: SceneManagerFactory for type 'BspSceneManager' registered. 14:03:55: Registering ResourceManager for type BspLevel 14:03:55: SceneManagerFactory for type 'OctreeSceneManager' registered. 14:03:55: SceneManagerFactory for type 'TerrainSceneManager' registered. 14:03:55: TerrainSceneManager: Registered a new PageSource for type Heightmap 14:03:55: Parsing scripts for resource group Autodetect 14:03:55: Finished parsing scripts for resource group Autodetect 14:03:55: Parsing scripts for resource group General 14:03:55: Parsing script Gazebo.material 14:03:55: GLSL compiling: Gazebo/PointLightVS 14:03:55: GLSL compiled : Gazebo/PointLightVS 14:03:55: GLSL compiling: Gazebo/PointLightFS 14:03:55: GLSL compiled : Gazebo/PointLightFS 14:03:55: GLSL compiling: Gazebo/SpotLightVS 14:03:55: GLSL compiled : Gazebo/SpotLightVS 14:03:55: GLSL compiling: Gazebo/SpotLightFS 14:03:55: GLSL compiled : Gazebo/SpotLightFS 14:03:55: Error in material PerPixelShaded at line 74 of Gazebo.material: Unrecognised command: /*ambient 14:03:55: Error in material PerPixelShaded at line 77 of Gazebo.material: Unrecognised command: */ 14:03:55: GLSL compiling: Gazebo/AmbientOneTextureVS 14:03:55: GLSL compiled : Gazebo/AmbientOneTextureVS(22) : warning C7011: implicit cast from "int" to "float" (18) : warning C7011: implicit cast from "int" to "float" (18) : warning C7011: implicit cast from "int" to "float" 14:03:55: GLSL compiling: Gazebo/AmbientOneTextureFS 14:03:55: GLSL compiled : Gazebo/AmbientOneTextureFS 14:03:55: Error in material Gazebo/GrassFloor at line 427 of Gazebo.material: Unrecognised command: /* 14:03:55: Error in material Gazebo/GrassFloor at line 429 of Gazebo.material: Bad specular attribute, wrong number of parameters (expected 2, 4 or 5) 14:03:55: Error in material Gazebo/GrassFloor at line 430 of Gazebo.material: Unrecognised command: */ 14:03:55: Error in material Gazebo/GrassFloor at line 436 of Gazebo.material: Unrecognised command: /*pass 14:03:55: Error in material Gazebo/GrassFloor at line 437 of Gazebo.material: Unrecognised command: { 14:03:55: Error in material Gazebo/GrassFloor at line 438 of Gazebo.material: Unrecognised command: ambient 14:03:55: Error in material Gazebo/GrassFloor at line 439 of Gazebo.material: Unrecognised command: diffuse 14:03:55: Error in material Gazebo/GrassFloor at line 440 of Gazebo.material: Unrecognised command: specular 14:03:55: Error in material Gazebo/GrassFloor at line 441 of Gazebo.material: Unrecognised command: texture_unit 14:03:55: Error in material Gazebo/GrassFloor at line 442 of Gazebo.material: Unrecognised command: { 14:03:55: Error in material Gazebo/GrassFloor at line 443 of Gazebo.material: Unrecognised command: texture 14:03:55: Error at line 447 of Gazebo.material: Unrecognised command: pass 14:03:55: Error at line 448 of Gazebo.material: Unrecognised command: { 14:03:55: Error at line 449 of Gazebo.material: Unrecognised command: ambient 14:03:55: Error at line 450 of Gazebo.material: Unrecognised command: diffuse 14:03:55: Error at line 451 of Gazebo.material: Unrecognised command: specular 14:03:55: Error at line 452 of Gazebo.material: Unrecognised command: texture_unit 14:03:55: Error at line 453 of Gazebo.material: Unrecognised command: { 14:03:55: Error at line 454 of Gazebo.material: Unrecognised command: texture 14:03:55: Error at line 455 of Gazebo.material: Unexpected terminating brace. 14:03:55: Error at line 456 of Gazebo.material: Unexpected terminating brace. 14:03:55: Error at line 457 of Gazebo.material: Unrecognised command: pass 14:03:55: Error at line 458 of Gazebo.material: Unrecognised command: { 14:03:55: Error at line 459 of Gazebo.material: Unrecognised command: ambient 14:03:55: Error at line 460 of Gazebo.material: Unrecognised command: diffuse 14:03:55: Error at line 461 of Gazebo.material: Unrecognised command: specular 14:03:55: Error at line 463 of Gazebo.material: Unrecognised command: texture_unit 14:03:55: Error at line 464 of Gazebo.material: Unrecognised command: { 14:03:55: Error at line 465 of Gazebo.material: Unrecognised command: texture 14:03:55: Error at line 466 of Gazebo.material: Unexpected terminating brace. 14:03:55: Error at line 467 of Gazebo.material: Unexpected terminating brace. 14:03:55: Error at line 468 of Gazebo.material: Unrecognised command: */ 14:03:55: Error at line 470 of Gazebo.material: Unexpected terminating brace. 14:03:55: Error at line 471 of Gazebo.material: Unexpected terminating brace. 14:03:55: Error at line 541 of Gazebo.material: Error in program ShadowCasterVP parameter entry_point is not valid. 14:03:55: Error at line 541 of Gazebo.material: Error in program ShadowCasterVP parameter profiles is not valid. 14:03:55: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource v-shadow-caster.cg in resource group General or any other group. in ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 604) 14:03:55: High-level program ShadowCasterVP encountered an error during loading and is thus not supported. OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource v-shadow-caster.cg in resource group General or any other group. in ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 604) 14:03:55: Error at line 558 of Gazebo.material: Error in program ShadowCasterFP parameter entry_point is not valid. 14:03:55: Error at line 558 of Gazebo.material: Error in program ShadowCasterFP parameter profiles is not valid. 14:03:55: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource f-shadow-caster.cg in resource group General or any other group. in ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 604) 14:03:55: High-level program ShadowCasterFP encountered an error during loading and is thus not supported. OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource f-shadow-caster.cg in resource group General or any other group. in ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 604) 14:03:55: Parsing script sample.fontdef 14:03:55: Bad attribute line: glyph 0.152344 0.125 0.160156 0.1875 in font Ogre 14:03:55: Parsing script Gazebo.fontdef 14:03:55: Finished parsing scripts for resource group General 14:03:55: Parsing scripts for resource group Internal 14:03:55: Finished parsing scripts for resource group Internal 14:03:55: Texture: clouds.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 14:03:55: Creating viewport on target 'WindowName', rendering from camera '__GAZEBO_CAMERA__', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 14:03:55: Font Arialusing texture size 2048x1024 14:03:55: Info: Freetype returned null for character 160 in font Arial 14:03:55: Texture: ArialTexture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1. 14:03:55: WARNING: Mesh instance 'unit_sphere' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 14:03:55: WARNING: Mesh instance 'unit_box' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 14:03:55: WARNING: Mesh instance 'unit_cylinder' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 14:03:55: Texture: egyptrockyfull.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 14:03:55: Can't assign material Gazebo/TransparentTest to SubEntity of sphere1_geom_AABB because this Material does not exist. Have you forgotten to define it in a .material script? 14:03:55: Texture: BumpyMetal.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 14:03:55: Can't assign material Gazebo/TransparentTest to SubEntity of box1_geom_AABB because this Material does not exist. Have you forgotten to define it in a .material script? 14:03:55: Texture: RustyBarrel.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 14:03:55: Can't assign material Gazebo/TransparentTest to SubEntity of cylinder1_geom_AABB because this Material does not exist. Have you forgotten to define it in a .material script? 14:03:55: Texture: grass_1024.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 14:03:55: Creating viewport on target 'rtt/cam1_sensor_RttTex/146058800', rendering from camera 'cam1_sensor', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 14:03:55: Font Consoleusing texture size 512x256 14:03:55: Info: Freetype returned null for character 141 in font Console 14:03:55: Info: Freetype returned null for character 160 in font Console 14:03:55: Texture: ConsoleTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1. 14:03:55: WARNING: Texture instance 'cam1_sensor_RttTex' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 14:03:55: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1. 14:04:21: Render Target 'WindowName' Average FPS: 65.837 Best FPS: 70.7171 Worst FPS: 0.60423 Sandy -- [EMAIL PROTECTED] www.sanfordfreedman.com ------------------------------------------------------------------------- SF.Net email is sponsored by: The Future of Linux Business White Paper from Novell. From the desktop to the data center, Linux is going mainstream. Let it simplify your IT future. http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4 _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
