In your file you have exceptions on the textures. That means that they will
appear black. I don't have those exceptions on my Ogre.log file.
Anyway I think that materials should not be black and you should be able to
see something.
On Dec 20, 2007 11:24 PM, <[EMAIL PROTECTED]> wrote:
> Sorry, I forgot to attach the file.
>
> > Hello,
> >
> > I am experiencing almost the same problem in a 32-bit (Fedora 8 i368)
> > nvidia-based laptop when I try to run Gazebo-0.8 (svn rev. 201): FLTK
> > works fine but OGRE rendering window is always black. Gazebo is
> installed
> > in '/usr/local', Media folder is located at '/usr/local/share/gazebo'
> and
> > 'gazeborc' file is in Gazebo's root directory. So, apparently everthing
> > looks good. In addition, OGRE demos also work fluently.
> >
> > The following are the system's components:
> >
> > CPU ID: GenuineIntel: Intel(R) Core(TM)2 Duo CPU T7100 @ 1.80GHz
> > GL_VERSION = 2.1.1 NVIDIA 100.14.19
> > GL_RENDERER = GeForce 8600M GS/PCI/SSE2
> >
> > I also usually develop on a desktop machine with the same software
> > configuration (Fedora 8 i368) where, in contrast, Gazebo-0.8 (svn rev.
> > 201) works fine (OGRE rendering included). The following are its
> > components:
> >
> > CPU ID: GenuineIntel: Intel(R) Pentium(R)4 CPU 3.00GHz
> > GL_VERSION = 2.1.1 NVIDIA 100.14.19
> > GL_RENDERER = GeForce 7600 GS/PCI/SSE2
> >
> > I am new to 3d rendering but I suspect that it could be a graphic card
> > issue. It seems that the render method used by gazebo is not supported
> by
> > the new GeForce M Series card. I attach the laptop's Ogre.log file.
> >
> > Thank you in advance,
> >
> > Borja.
> >
> >
> >> While I am running a 64-bit capable processor please note that I am
> >> running
> >> all libraries compiled for a 32-bit architecture. But it does seem as
> >> though
> >> the 64 bit processors may be the common link.
> >>
> >> And possibly NVidia cards also, so far I think we have all been running
> >> NVidia
> >> cards.
> >>
> >> Is there anyone out there who is successfully running
> >> Gazebo-0.8/Gazebo-svn
> >> with an NVidia card and an AMD 64 processor?
> >>
> >> Most of us also seem to be using Ubuntu although other distributions
> >> have
> >> been
> >> mentioned including openSuse 10.2 32-bit, openSuse 10.3 64bit, Ubuntu
> >> 32,
> >> and
> >> Ubuntu 64.
> >>
> >> Specifically I am running:
> >> Kubuntu 7.10 _Gutsy Gibbon_ - Release i386 (20071016.1)
> >>
> >> Sandy,
> >> You have done a lot of troubleshooting on this issue when I look back
> >> through
> >> your posts I have not seen mention of your processor type. Is it
> perhaps
> >> an
> >> AMD 64 bit?
> >>
> >> Kristen,
> >> It would also be helpful if we knew what processor you were running.
> >>
> >> Thank you all for your help.
> >>
> >> Sawyer
> >>
> >> On Thursday 20 December 2007 5:56:53 am Jordi wrote:
> >>> If Kristen's new machine is also a 64-bit machine, it seems clear that
> >>> the
> >>> problem happens on 64-bit machine only. Am I wrong?
> >>> Thank you all, this information will help a lot!
> >>>
> >>> On Dec 20, 2007 7:19 PM, Sawyer <[EMAIL PROTECTED]> wrote:
> >>> > I also am experiencing issues with a black screen and am able to see
> >>> and
> >>> > manipulate all the fltk screen controls and data except the camera
> >>> > window. I
> >>> > have had no problem running other 3d apps including glxgears and
> >>> > gazebo-0.7.0. The main difference I am having vs. the other reports
> >>> is
> >>> > that
> >>> > when I capture frames those frames are also black. I have tried
> >>> several
> >>> > of the svn builds since before and after the official 0.8-pre1
> >>> release.
> >>> >
> >>> > AMD Sempron
> >>> > NVidia Graphics card
> >>> > Ubuntu 32
> >>> > custom kernel and hand installed/compiled nvidia driver
> >>> > ogre and all other pre-reqs installed from ubuntu repositories
> except
> >>> > ode.
> >>> >
> >>> > Hope this helps us track down the issue.
> >>> >
> >>> > Sawyer
> >>> >
> >>
> >>
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--
Jordi Polo Carres
Natural language processing laboratory
NAIST
http://www.bahasara.org
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