That will make controllers dependent of visual representations.
Also, calculating by hand directly using physics objects, times, etc. In the
calculation, we hope to get more realistic results.
Can you give some information on the robot model, world file, etc. You are
using ?
How are your driving your robot?


On Wed, Apr 30, 2008 at 8:30 PM, ahon <[EMAIL PROTECTED]> wrote:

>
> Hi
>
> I'm also wondering why some of the new position2d data is calculated by
> hand
> then published (e.g. in Differential_Position2d controller). Wouldn't it
> be
> easier to update the odometry pose data using Ogre SceneNode's
> getWorldPosition and orientations?
>
> Because that will always give you the correct resulting positions and
> orientations of the robot.
>
> thanks,
> Ian
>
>
>
> Robotik wrote:
> >
> > Hello,
> >
> > when i'm moving the robot arround in a Gazebo Simulation the
> > position2d Data of the robot is not correct. Driving about 2m forward in
> X
> > direction
> > the data of position2d only changes about 0.021. So it is impossible to
> > create a map mit pmaptest.
> > I hope someone can fix the problem.
> >
> > Thx Holger
> >
>
> --
> View this message in context:
> http://www.nabble.com/Position2d-Problems---Gazebo-tp16537238p16980457.html
> Sent from the playerstage-gazebo mailing list archive at Nabble.com.
>
>
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-- 
Jordi Polo Carres
NLP laboratory - NAIST
http://www.bahasara.org
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