Hello, If you can make your terrain images available, I'll test things out on my end.
-nate On Mon, Jun 9, 2008 at 8:15 AM, Sanchit Sood <[EMAIL PROTECTED]> wrote: > Hi > I am trying to create a map in gazebo (svn 6461) using a heightmap > image. The map is rendered, but it gives 2 problems > > 1. The rate of iterations is extremely slow. > > 2. When I use a pioneer in that map it sinks straight through the ground. > > The following is the relevant portion of the world file. > > <model:physical name="terrain_model"> > <xyz>10 10 0</xyz> > <body:heightmap name ="terrain_body"> > <geom:heightmap name="terrain_geom"> > <image>s1.png</image> > <worldTexture>terrain_texture.jpg</worldTexture> > <detailTexture>terrain_detail.jpg</detailTexture> > <size>20 20 10.0</size> > <material>Gazebo/GrassFloor</material> > </geom:heightmap> > </body:heightmap> > </model:physical> > > Thanks in advance > > Sanchit > > ------------------------------------------------------------------------- > Check out the new SourceForge.net Marketplace. > It's the best place to buy or sell services for > just about anything Open Source. > http://sourceforge.net/services/buy/index.php > _______________________________________________ > Playerstage-developers mailing list > [EMAIL PROTECTED] > https://lists.sourceforge.net/lists/listinfo/playerstage-developers > ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
