Hi everyone,
Since position2d proxy is broken (
http://sourceforge.net/tracker/?group_id=42445&atid=433164 )
any suggestion on how to correctly rotate a Pioneer2DX or Pioneer2AT robots
in Gazebo 0.7 ?
(is there a way to do so as of now?)
Thanks,
Rasko
On Mon, Jun 16, 2008 at 8:17 PM, Rasko Pjesivac <[EMAIL PROTECTED]> wrote:
> Hi everyone,
>
> I have a problem to rotate a robot for desired angle in Gazebo with
> position2d proxy.
> For example when I issue a command for robot to turn for 90 degrees it
> turns at most up to 75 degrees and it thinks that is pointing in the right
> direction.
>
> I saw that some other people had the same issue with Pioneer2AT and they
> fixed it by using Pioneer2DX however for me that is not the case (Yes I get
> better results with Pioneer2DX (it turns 75 from 90 and around 160 for 180
> turns) compared to Pioneer2AT (which is more like 60 from 90 and 120 from
> 180)
> I also try turning with vfh by calling GoTo(0,0, TURN_ANGLE) and I get the
> same result.
>
> So how can I fix this problem? Or any other suggestion how to rotate the
> robot in the right direction by passing the angle of turn?
>
> I am using Gazebo 0.7 and Player 2.0.3
>
>
> Thank you!
>
> Rasko
>
>
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