Colin Davidson wrote:
> 2) Create a standard psuedo-device for each Guest OS, then punt the actual
> drawing to

Choice 3), which I have suggested before, is to choose a
widely-supported (and efficiently emulatable) video device and emulate
that.

Now the drivers for each guest OS generally already exist.

Trap the blit or 3d-renderer requests being made on the guest side and
convert them to X or OGL requests on the host side.  As you say, this
can be *very* efficient.

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