Just a thought about 3d video acceleration - I don't know if anyone mentionned it: Wine (The Windows emulator) implements a Direct3D to OpenGL converter which seems to be quite good (you can launch many games). I guess it is possible to use the same DLL under plex86 with only a few minor modifications (you need a way to pass the OpenGL commands back to the host). It is not a general solution (it works only for windows, and only for some versions of Direct3d) but it is a simple way to implement 3d acceleration for plex86 and it may give us close to optimal performances. Fabrice.
- Re: [plex86] Video architecture Kevin Lawton
- Re: [plex86] Video architecture Timothy J. Massey
- Re: [plex86] Video architecture Kevin Lawton
- Re: [plex86] Video architecture James Mastros
- RE: [plex86] Video architectur... Drew Northup
- Re: [plex86] Video architecture Ramon van Handel
- Re: [plex86] Video architecture Josh Wilmes
- Re: [plex86] Video architecture Colin Davidson
- Re: [plex86] Video architecture Ramon van Handel
- Re: [plex86] Video architecture Ramon van Handel
- RE: [plex86] Video architecture Fabrice Bellard
- RE: [plex86] Video architecture Mike Shepherd
- Re: [plex86] Video architecture Colin Davidson
- Re: [plex86] Video architecture Colin Davidson
