Just a thought about 3d video acceleration - I don't know if anyone
mentionned it:

Wine (The Windows emulator) implements a Direct3D to OpenGL converter
which seems to be quite good (you can launch many games). I guess it is
possible to use the same DLL under plex86 with only a few minor
modifications (you need a way to pass the OpenGL commands back to the
host). 

It is not a general solution (it works only for windows, and only for
some versions of Direct3d) but it is a simple way to implement 3d
acceleration for plex86 and it may give us close to optimal
performances.

Fabrice.

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