> but the summary is that it looks like it will in fact do *some*
> processing behind the scenes to a point, and then it hits a wall and
> stops indefinitely until the mouse is moved.  As if a small buffer is
> being filled, and then it as to wait.

This is exactly what it does. Processing goes on in the background. When there is an 
idle event 
(processor is free), then it sucks the output out and displays it. This is how tasks 
like this 
ought to be done.

The issue is that for some reason, idle events aren't generated by it just sitting 
there, 
idling. This happens on all windows versions, apparently. Moving the mouse or 
otherwise making 
an event sends a WakeUpIdle as part of its event queue management, thus launching the 
things 
that should be done on an idle event.

Solution will probably to have a timer that sends a WakeUpIdle event every second or 
two, to 
generate an idle event. This is what I am working on at the moment.

Best wishes,
Robert

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