Well, we've kind of strayed from the original topic, so I'll do a pre-emptive 
strike and change the subject.  Hopefully nobody gets mad...

So, I'm impressed by the memory/cpu load that Mr Graham has on his computer.  
And I thought I was a hog... er, I mean heavy resource user!  (I once was moved 
to my own personal Sun Sparc computer because I kept beating up the shared one 
getting work done...)

But I agree with him that 16G is getting close to the minimum required amount 
if you do much web browsing with lots of tabs (Ok, he didn't exactly say that, 
but it was implied).  (Moment of openness - I once had 50 tabs in a single 
Firefox window, and there were at least 4 other Firefox windows running.  At 
this point in time, I have 17 firefox windows running, with a total of 
32+5+14+17+10+17+32+30+14+98+12+60+16+1+12+3+18+40.  Whoa, that even surprised 
me.  Anyway, 'only' 5G of ram in use on this 16G windows machine...)

Also, I don't consider a thin client to be useful for anything but a work 
machine which is unable to leave the office.  Too many ways to have things not 
work (or be hacked/etc)..  IMHO, of course :-)

Rusty

-----Original Message-----
From: PLUG-discuss [mailto:[email protected]] On Behalf 
Of Matt Graham
Sent: Wednesday, September 06, 2017 1:38 PM
To: Main PLUG discussion list
Subject: Re: Warranty!!?!?!?!?!

On 2017-09-06 12:26, [email protected] wrote:
> What are you doing that requires a top of the line CPU, 32G RAM, and a 
> 1T SSD?

Android development?  :-)  An Android project someone else put together here 
uses some sort of library or syntactic sugar combination that makes compiles 
peg the CPU for several minutes when one line of one file's changed.  (Java's 
always been a bloated sack, but this is kind of
unusual.)

> Given that [using someone else's computer as a vital part of whatever 
> you're doing], a baseline laptop with decent graphics, 8G RAM, and a 
> 128G SSD should be enough.

Maybe for some really lightweight use cases.  git assumes you have infinite 
storage space.  Any nontrivial node.js project will eat 512M in node_modules 
dependencies.  The Android Studio support directory here is 42G.  The graphic 
design people here said that there was no way they could get by with machines 
that had only 256G SSDs, because .psd files are huge.  And these are work 
machines.  You'd have to add the space music and media collections take up to 
personal machines.

> Unless one is running many local virtual machines, doing some serious 
> video or image work, or doing lots of compiling... I am think the 
> cloud and thin client hardware is the way to go.

If you have a 100% reliable and fast network, and your disk space needs are 
tiny, and your external service provider won't die, this *might* work.  Being 
able to work (and play) on a personal machine without external dependencies is 
useful in enough circumstances that I wouldn't consider buying a thin client as 
anything other than a toy.

-- 
Crow202 Blog: http://crow202.org/wordpress
There is no Darkness in Eternity
But only Light too dim for us to see.
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