On 2/6/07, Steve <[EMAIL PROTECTED]> wrote:
Well the reason for using UDP is to see if I could do it using UDP. Since UDP uses individual datagrams for communications in much the same way as the mail system works, it makes a whole lot more sense to me, to use UDP because in my design, my players don't technically need to have a "connection".
I'm confused about this last part, "my players don't technically need to have a "connection". Don't they? Perhaps you could try to explain a little better what you're trying to do? /* PLUG: http://plug.org, #utah on irc.freenode.net Unsubscribe: http://plug.org/mailman/options/plug Don't fear the penguin. */
