On Apr 12, 2011, at 9:50 PM, Michael Torrie wrote:

> On 04/12/2011 09:09 PM, Dave Smith wrote:
>> I don't think so. See my most recent post.
> 
> Is your app using UDP or TCP/IP sockets?  I guess if it's designed to
> work on flaky network connections and do its own error detection, it's
> probably UDP.  If you try to mess with the TCP/IP socket connection
> you'll likely just end up with a hung process (or if you are using ASYNC
> communication, a timeout).  You won't get corruption outright as TCP/IP
> will ensure that packets are retransmitted.

It would be TCP/IP only (for now). Think ssh -L. Same story. I would run the 
tunnel app on localhost, and my client software would connect to my tunnel on 
localhost, instead of the remote server. Then the fun begins.

--Dave

/*
PLUG: http://plug.org, #utah on irc.freenode.net
Unsubscribe: http://plug.org/mailman/options/plug
Don't fear the penguin.
*/

Reply via email to