On Apr 12, 2011, at 9:50 PM, Michael Torrie wrote: > On 04/12/2011 09:09 PM, Dave Smith wrote: >> I don't think so. See my most recent post. > > Is your app using UDP or TCP/IP sockets? I guess if it's designed to > work on flaky network connections and do its own error detection, it's > probably UDP. If you try to mess with the TCP/IP socket connection > you'll likely just end up with a hung process (or if you are using ASYNC > communication, a timeout). You won't get corruption outright as TCP/IP > will ensure that packets are retransmitted.
It would be TCP/IP only (for now). Think ssh -L. Same story. I would run the tunnel app on localhost, and my client software would connect to my tunnel on localhost, instead of the remote server. Then the fun begins. --Dave /* PLUG: http://plug.org, #utah on irc.freenode.net Unsubscribe: http://plug.org/mailman/options/plug Don't fear the penguin. */
