mr-b wrote: > Thanks for the info. > > On the WOL functionality, when does the app send this packet exactly? > Just trying to debug some server sleep issues.
WOL Packets are sent to the last known server IP Address/Mac Address when the app on startup and whenever you change server/player settings and press apply. Be advised it sends the packet to the last known server. So if you have the option set and you change servers it will not send WOL packet to the new server because it has not connected to and remembered it yet. It has to connect to it first in order to get the address it needs for next time. So basically, it will not work when you change servers to a new sleeping server. There is difference to what happens in each case. On startup Slx will send the packet and keeps trying in the background until the server wakes up. If you are in the settings dialog and you press apply it will send the packet, but the server will not likely wake in time before the settings gui stops and shows connect error. So you will see error and have to manually wait a few moments for the server to actually wake and press apply again. R Greg Dawson Squeezelite-X ------------------------------------------------------------------------ rgdawson's Profile: http://forums.slimdevices.com/member.php?userid=65236 View this thread: http://forums.slimdevices.com/showthread.php?t=108550 _______________________________________________ plugins mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/plugins
